Loading include/qemu/bitops.h +80 −0 Original line number Diff line number Diff line Loading @@ -183,6 +183,86 @@ static inline unsigned long hweight_long(unsigned long w) return count; } /** * rol8 - rotate an 8-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint8_t rol8(uint8_t word, unsigned int shift) { return (word << shift) | (word >> (8 - shift)); } /** * ror8 - rotate an 8-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint8_t ror8(uint8_t word, unsigned int shift) { return (word >> shift) | (word << (8 - shift)); } /** * rol16 - rotate a 16-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint16_t rol16(uint16_t word, unsigned int shift) { return (word << shift) | (word >> (16 - shift)); } /** * ror16 - rotate a 16-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint16_t ror16(uint16_t word, unsigned int shift) { return (word >> shift) | (word << (16 - shift)); } /** * rol32 - rotate a 32-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint32_t rol32(uint32_t word, unsigned int shift) { return (word << shift) | (word >> (32 - shift)); } /** * ror32 - rotate a 32-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint32_t ror32(uint32_t word, unsigned int shift) { return (word >> shift) | (word << (32 - shift)); } /** * rol64 - rotate a 64-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint64_t rol64(uint64_t word, unsigned int shift) { return (word << shift) | (word >> (64 - shift)); } /** * ror64 - rotate a 64-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint64_t ror64(uint64_t word, unsigned int shift) { return (word >> shift) | (word << (64 - shift)); } /** * extract32: * @value: the value to extract the bit field from Loading Loading
include/qemu/bitops.h +80 −0 Original line number Diff line number Diff line Loading @@ -183,6 +183,86 @@ static inline unsigned long hweight_long(unsigned long w) return count; } /** * rol8 - rotate an 8-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint8_t rol8(uint8_t word, unsigned int shift) { return (word << shift) | (word >> (8 - shift)); } /** * ror8 - rotate an 8-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint8_t ror8(uint8_t word, unsigned int shift) { return (word >> shift) | (word << (8 - shift)); } /** * rol16 - rotate a 16-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint16_t rol16(uint16_t word, unsigned int shift) { return (word << shift) | (word >> (16 - shift)); } /** * ror16 - rotate a 16-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint16_t ror16(uint16_t word, unsigned int shift) { return (word >> shift) | (word << (16 - shift)); } /** * rol32 - rotate a 32-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint32_t rol32(uint32_t word, unsigned int shift) { return (word << shift) | (word >> (32 - shift)); } /** * ror32 - rotate a 32-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint32_t ror32(uint32_t word, unsigned int shift) { return (word >> shift) | (word << (32 - shift)); } /** * rol64 - rotate a 64-bit value left * @word: value to rotate * @shift: bits to roll */ static inline uint64_t rol64(uint64_t word, unsigned int shift) { return (word << shift) | (word >> (64 - shift)); } /** * ror64 - rotate a 64-bit value right * @word: value to rotate * @shift: bits to roll */ static inline uint64_t ror64(uint64_t word, unsigned int shift) { return (word >> shift) | (word << (64 - shift)); } /** * extract32: * @value: the value to extract the bit field from Loading