Loading hw/input/ps2.c +24 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include "hw/hw.h" #include "hw/input/ps2.h" #include "ui/console.h" #include "ui/input.h" #include "sysemu/sysemu.h" /* debug PC keyboard */ Loading Loading @@ -172,6 +173,21 @@ static void ps2_put_keycode(void *opaque, int keycode) ps2_queue(&s->common, keycode); } static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, InputEvent *evt) { PS2KbdState *s = (PS2KbdState *)dev; int scancodes[3], i, count; qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); count = qemu_input_key_value_to_scancode(evt->key->key, evt->key->down, scancodes); for (i = 0; i < count; i++) { ps2_put_keycode(s, scancodes[i]); } } uint32_t ps2_read_data(void *opaque) { PS2State *s = (PS2State *)opaque; Loading Loading @@ -712,6 +728,12 @@ static const VMStateDescription vmstate_ps2_mouse = { } }; static QemuInputHandler ps2_keyboard_handler = { .name = "QEMU PS/2 Keyboard", .mask = INPUT_EVENT_MASK_KEY, .event = ps2_keyboard_event, }; void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) { PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState)); Loading @@ -720,7 +742,8 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) s->common.update_arg = update_arg; s->scancode_set = 2; vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s); qemu_add_kbd_event_handler(ps2_put_keycode, s); qemu_input_handler_register((DeviceState *)s, &ps2_keyboard_handler); qemu_register_reset(ps2_kbd_reset, s); return s; } Loading Loading
hw/input/ps2.c +24 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include "hw/hw.h" #include "hw/input/ps2.h" #include "ui/console.h" #include "ui/input.h" #include "sysemu/sysemu.h" /* debug PC keyboard */ Loading Loading @@ -172,6 +173,21 @@ static void ps2_put_keycode(void *opaque, int keycode) ps2_queue(&s->common, keycode); } static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, InputEvent *evt) { PS2KbdState *s = (PS2KbdState *)dev; int scancodes[3], i, count; qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); count = qemu_input_key_value_to_scancode(evt->key->key, evt->key->down, scancodes); for (i = 0; i < count; i++) { ps2_put_keycode(s, scancodes[i]); } } uint32_t ps2_read_data(void *opaque) { PS2State *s = (PS2State *)opaque; Loading Loading @@ -712,6 +728,12 @@ static const VMStateDescription vmstate_ps2_mouse = { } }; static QemuInputHandler ps2_keyboard_handler = { .name = "QEMU PS/2 Keyboard", .mask = INPUT_EVENT_MASK_KEY, .event = ps2_keyboard_event, }; void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) { PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState)); Loading @@ -720,7 +742,8 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) s->common.update_arg = update_arg; s->scancode_set = 2; vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s); qemu_add_kbd_event_handler(ps2_put_keycode, s); qemu_input_handler_register((DeviceState *)s, &ps2_keyboard_handler); qemu_register_reset(ps2_kbd_reset, s); return s; } Loading