Commit 61a2ed44 authored by Peter Maydell's avatar Peter Maydell
Browse files

ui/cocoa: Subclass NSApplication so we can implement sendEvent



When we switch away from our custom event handling, we still want to
be able to have first go at any events our application receives,
because in full-screen mode we want to send key events to the guest,
even if they would be menu item activation events. There are several
ways we could do that, but one simple approach is to subclass
NSApplication so we can implement a custom sendEvent method.
Do that, but for the moment have our sendEvent just invoke the
superclass method.

Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
Reviewed-by: default avatarBALATON Zoltan <balaton@eik.bme.hu>
Reviewed-by: default avatarRoman Bolshakov <r.bolshakov@yadro.com>
Tested-by: default avatarRoman Bolshakov <r.bolshakov@yadro.com>
Message-id: 20190225102433.22401-7-peter.maydell@linaro.org
Message-id: 20190214102816.3393-7-peter.maydell@linaro.org
parent 60105d7a
Loading
Loading
Loading
Loading
+12 −1
Original line number Diff line number Diff line
@@ -1482,6 +1482,17 @@ QemuCocoaView *cocoaView;

@end

@interface QemuApplication : NSApplication
@end

@implementation QemuApplication
- (void)sendEvent:(NSEvent *)event
{
    COCOA_DEBUG("QemuApplication: sendEvent\n");
    [super sendEvent: event];
}
@end

static void create_initial_menus(void)
{
    // Add menus
@@ -1695,7 +1706,7 @@ int main (int argc, const char * argv[]) {
    ProcessSerialNumber psn = { 0, kCurrentProcess };
    TransformProcessType(&psn, kProcessTransformToForegroundApplication);

    [NSApplication sharedApplication];
    [QemuApplication sharedApplication];

    create_initial_menus();