Loading include/ui/sdl2.h +1 −0 Original line number Diff line number Diff line Loading @@ -19,6 +19,7 @@ struct sdl2_console { int hidden; int opengl; int updates; int idle_counter; SDL_GLContext winctx; #ifdef CONFIG_OPENGL ConsoleGLState *gls; Loading ui/sdl.c +22 −0 Original line number Diff line number Diff line Loading @@ -60,6 +60,11 @@ static SDL_Cursor *guest_sprite = NULL; static SDL_PixelFormat host_format; static int scaling_active = 0; static Notifier mouse_mode_notifier; static int idle_counter; #define SDL_REFRESH_INTERVAL_BUSY 10 #define SDL_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \ / SDL_REFRESH_INTERVAL_BUSY + 1) #if 0 #define DEBUG_SDL Loading Loading @@ -802,6 +807,7 @@ static void handle_activation(SDL_Event *ev) static void sdl_refresh(DisplayChangeListener *dcl) { SDL_Event ev1, *ev = &ev1; int idle = 1; if (last_vm_running != runstate_is_running()) { last_vm_running = runstate_is_running(); Loading @@ -817,9 +823,11 @@ static void sdl_refresh(DisplayChangeListener *dcl) sdl_update(dcl, 0, 0, real_screen->w, real_screen->h); break; case SDL_KEYDOWN: idle = 0; handle_keydown(ev); break; case SDL_KEYUP: idle = 0; handle_keyup(ev); break; case SDL_QUIT: Loading @@ -829,10 +837,12 @@ static void sdl_refresh(DisplayChangeListener *dcl) } break; case SDL_MOUSEMOTION: idle = 0; handle_mousemotion(ev); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: idle = 0; handle_mousebutton(ev); break; case SDL_ACTIVEEVENT: Loading @@ -847,6 +857,18 @@ static void sdl_refresh(DisplayChangeListener *dcl) break; } } if (idle) { if (idle_counter < SDL_MAX_IDLE_COUNT) { idle_counter++; if (idle_counter >= SDL_MAX_IDLE_COUNT) { dcl->update_interval = GUI_REFRESH_INTERVAL_DEFAULT; } } } else { idle_counter = 0; dcl->update_interval = SDL_REFRESH_INTERVAL_BUSY; } } static void sdl_mouse_warp(DisplayChangeListener *dcl, Loading ui/sdl2.c +23 −0 Original line number Diff line number Diff line Loading @@ -49,6 +49,10 @@ static int guest_x, guest_y; static SDL_Cursor *guest_sprite; static Notifier mouse_mode_notifier; #define SDL2_REFRESH_INTERVAL_BUSY 10 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \ / SDL2_REFRESH_INTERVAL_BUSY + 1) static void sdl_update_caption(struct sdl2_console *scon); static struct sdl2_console *get_scon_from_window(uint32_t window_id) Loading Loading @@ -578,6 +582,7 @@ static void handle_windowevent(SDL_Event *ev) void sdl2_poll_events(struct sdl2_console *scon) { SDL_Event ev1, *ev = &ev1; int idle = 1; if (scon->last_vm_running != runstate_is_running()) { scon->last_vm_running = runstate_is_running(); Loading @@ -587,12 +592,15 @@ void sdl2_poll_events(struct sdl2_console *scon) while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_KEYDOWN: idle = 0; handle_keydown(ev); break; case SDL_KEYUP: idle = 0; handle_keyup(ev); break; case SDL_TEXTINPUT: idle = 0; handle_textinput(ev); break; case SDL_QUIT: Loading @@ -602,13 +610,16 @@ void sdl2_poll_events(struct sdl2_console *scon) } break; case SDL_MOUSEMOTION: idle = 0; handle_mousemotion(ev); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: idle = 0; handle_mousebutton(ev); break; case SDL_MOUSEWHEEL: idle = 0; handle_mousewheel(ev); break; case SDL_WINDOWEVENT: Loading @@ -618,6 +629,18 @@ void sdl2_poll_events(struct sdl2_console *scon) break; } } if (idle) { if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) { scon->idle_counter++; if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) { scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT; } } } else { scon->idle_counter = 0; scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY; } } static void sdl_mouse_warp(DisplayChangeListener *dcl, Loading Loading
include/ui/sdl2.h +1 −0 Original line number Diff line number Diff line Loading @@ -19,6 +19,7 @@ struct sdl2_console { int hidden; int opengl; int updates; int idle_counter; SDL_GLContext winctx; #ifdef CONFIG_OPENGL ConsoleGLState *gls; Loading
ui/sdl.c +22 −0 Original line number Diff line number Diff line Loading @@ -60,6 +60,11 @@ static SDL_Cursor *guest_sprite = NULL; static SDL_PixelFormat host_format; static int scaling_active = 0; static Notifier mouse_mode_notifier; static int idle_counter; #define SDL_REFRESH_INTERVAL_BUSY 10 #define SDL_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \ / SDL_REFRESH_INTERVAL_BUSY + 1) #if 0 #define DEBUG_SDL Loading Loading @@ -802,6 +807,7 @@ static void handle_activation(SDL_Event *ev) static void sdl_refresh(DisplayChangeListener *dcl) { SDL_Event ev1, *ev = &ev1; int idle = 1; if (last_vm_running != runstate_is_running()) { last_vm_running = runstate_is_running(); Loading @@ -817,9 +823,11 @@ static void sdl_refresh(DisplayChangeListener *dcl) sdl_update(dcl, 0, 0, real_screen->w, real_screen->h); break; case SDL_KEYDOWN: idle = 0; handle_keydown(ev); break; case SDL_KEYUP: idle = 0; handle_keyup(ev); break; case SDL_QUIT: Loading @@ -829,10 +837,12 @@ static void sdl_refresh(DisplayChangeListener *dcl) } break; case SDL_MOUSEMOTION: idle = 0; handle_mousemotion(ev); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: idle = 0; handle_mousebutton(ev); break; case SDL_ACTIVEEVENT: Loading @@ -847,6 +857,18 @@ static void sdl_refresh(DisplayChangeListener *dcl) break; } } if (idle) { if (idle_counter < SDL_MAX_IDLE_COUNT) { idle_counter++; if (idle_counter >= SDL_MAX_IDLE_COUNT) { dcl->update_interval = GUI_REFRESH_INTERVAL_DEFAULT; } } } else { idle_counter = 0; dcl->update_interval = SDL_REFRESH_INTERVAL_BUSY; } } static void sdl_mouse_warp(DisplayChangeListener *dcl, Loading
ui/sdl2.c +23 −0 Original line number Diff line number Diff line Loading @@ -49,6 +49,10 @@ static int guest_x, guest_y; static SDL_Cursor *guest_sprite; static Notifier mouse_mode_notifier; #define SDL2_REFRESH_INTERVAL_BUSY 10 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \ / SDL2_REFRESH_INTERVAL_BUSY + 1) static void sdl_update_caption(struct sdl2_console *scon); static struct sdl2_console *get_scon_from_window(uint32_t window_id) Loading Loading @@ -578,6 +582,7 @@ static void handle_windowevent(SDL_Event *ev) void sdl2_poll_events(struct sdl2_console *scon) { SDL_Event ev1, *ev = &ev1; int idle = 1; if (scon->last_vm_running != runstate_is_running()) { scon->last_vm_running = runstate_is_running(); Loading @@ -587,12 +592,15 @@ void sdl2_poll_events(struct sdl2_console *scon) while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_KEYDOWN: idle = 0; handle_keydown(ev); break; case SDL_KEYUP: idle = 0; handle_keyup(ev); break; case SDL_TEXTINPUT: idle = 0; handle_textinput(ev); break; case SDL_QUIT: Loading @@ -602,13 +610,16 @@ void sdl2_poll_events(struct sdl2_console *scon) } break; case SDL_MOUSEMOTION: idle = 0; handle_mousemotion(ev); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: idle = 0; handle_mousebutton(ev); break; case SDL_MOUSEWHEEL: idle = 0; handle_mousewheel(ev); break; case SDL_WINDOWEVENT: Loading @@ -618,6 +629,18 @@ void sdl2_poll_events(struct sdl2_console *scon) break; } } if (idle) { if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) { scon->idle_counter++; if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) { scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT; } } } else { scon->idle_counter = 0; scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY; } } static void sdl_mouse_warp(DisplayChangeListener *dcl, Loading