Loading qemu-img.c +3 −3 Original line number Diff line number Diff line Loading @@ -785,7 +785,7 @@ static int img_convert(int argc, char **argv) nb_sectors = total_sectors; local_progress = (float)100 / (nb_sectors / MIN(nb_sectors, (cluster_sectors))); (nb_sectors / MIN(nb_sectors, cluster_sectors)); for(;;) { int64_t bs_num; Loading Loading @@ -856,7 +856,7 @@ static int img_convert(int argc, char **argv) sector_num = 0; // total number of sectors converted so far nb_sectors = total_sectors - sector_num; local_progress = (float)100 / (nb_sectors / MIN(nb_sectors, (IO_BUF_SIZE / 512))); (nb_sectors / MIN(nb_sectors, IO_BUF_SIZE / 512)); for(;;) { nb_sectors = total_sectors - sector_num; Loading Loading @@ -1331,7 +1331,7 @@ static int img_rebase(int argc, char **argv) bdrv_get_geometry(bs, &num_sectors); local_progress = (float)100 / (num_sectors / MIN(num_sectors, (IO_BUF_SIZE / 512))); (num_sectors / MIN(num_sectors, IO_BUF_SIZE / 512)); for (sector = 0; sector < num_sectors; sector += n) { /* How many sectors can we handle with the next read? */ Loading Loading
qemu-img.c +3 −3 Original line number Diff line number Diff line Loading @@ -785,7 +785,7 @@ static int img_convert(int argc, char **argv) nb_sectors = total_sectors; local_progress = (float)100 / (nb_sectors / MIN(nb_sectors, (cluster_sectors))); (nb_sectors / MIN(nb_sectors, cluster_sectors)); for(;;) { int64_t bs_num; Loading Loading @@ -856,7 +856,7 @@ static int img_convert(int argc, char **argv) sector_num = 0; // total number of sectors converted so far nb_sectors = total_sectors - sector_num; local_progress = (float)100 / (nb_sectors / MIN(nb_sectors, (IO_BUF_SIZE / 512))); (nb_sectors / MIN(nb_sectors, IO_BUF_SIZE / 512)); for(;;) { nb_sectors = total_sectors - sector_num; Loading Loading @@ -1331,7 +1331,7 @@ static int img_rebase(int argc, char **argv) bdrv_get_geometry(bs, &num_sectors); local_progress = (float)100 / (num_sectors / MIN(num_sectors, (IO_BUF_SIZE / 512))); (num_sectors / MIN(num_sectors, IO_BUF_SIZE / 512)); for (sector = 0; sector < num_sectors; sector += n) { /* How many sectors can we handle with the next read? */ Loading