Commit 48db08cf authored by Pavel Dovgalyuk's avatar Pavel Dovgalyuk Committed by Gerd Hoffmann
Browse files

sdl2: fix copypaste issues



This patch fixes text and mouse event processing. These functions used
'key' field of the event instead of appropriate 'text', 'motion', 'button',
or 'wheel'.

Signed-off-by: default avatarPavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Signed-off-by: default avatarMaria Klimushenkova <maria.klimushenkova@ispras.ru>
Message-id: 20180626064017.17031.47954.stgit@pasha-VirtualBox
Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
parent 54d208ff
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+4 −4
Original line number Diff line number Diff line
@@ -424,7 +424,7 @@ static void handle_keyup(SDL_Event *ev)

static void handle_textinput(SDL_Event *ev)
{
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
    struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
    QemuConsole *con = scon ? scon->dcl.con : NULL;

    if (qemu_console_is_graphic(con)) {
@@ -436,7 +436,7 @@ static void handle_textinput(SDL_Event *ev)
static void handle_mousemotion(SDL_Event *ev)
{
    int max_x, max_y;
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
    struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);

    if (!qemu_console_is_graphic(scon->dcl.con)) {
        return;
@@ -468,7 +468,7 @@ static void handle_mousebutton(SDL_Event *ev)
{
    int buttonstate = SDL_GetMouseState(NULL, NULL);
    SDL_MouseButtonEvent *bev;
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
    struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);

    if (!qemu_console_is_graphic(scon->dcl.con)) {
        return;
@@ -492,7 +492,7 @@ static void handle_mousebutton(SDL_Event *ev)

static void handle_mousewheel(SDL_Event *ev)
{
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
    struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
    SDL_MouseWheelEvent *wev = &ev->wheel;
    InputButton btn;