Commit 42281ec6 authored by Richard Henderson's avatar Richard Henderson
Browse files

tcg/ppc: Introduce Altivec registers



Altivec supports 32 128-bit vector registers, whose names are
by convention v0 through v31.

Tested-by: default avatarMark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: default avatarAleksandar Markovic <amarkovic@wavecomp.com>
Signed-off-by: default avatarRichard Henderson <richard.henderson@linaro.org>
Signed-off-by: default avatarAleksandar Markovic <amarkovic@wavecomp.com>
parent 98b2e3c9
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+10 −1
Original line number Diff line number Diff line
@@ -31,7 +31,7 @@
# define TCG_TARGET_REG_BITS  32
#endif

#define TCG_TARGET_NB_REGS 32
#define TCG_TARGET_NB_REGS 64
#define TCG_TARGET_INSN_UNIT_SIZE 4
#define TCG_TARGET_TLB_DISPLACEMENT_BITS 16

@@ -45,6 +45,15 @@ typedef enum {
    TCG_REG_R24, TCG_REG_R25, TCG_REG_R26, TCG_REG_R27,
    TCG_REG_R28, TCG_REG_R29, TCG_REG_R30, TCG_REG_R31,

    TCG_REG_V0,  TCG_REG_V1,  TCG_REG_V2,  TCG_REG_V3,
    TCG_REG_V4,  TCG_REG_V5,  TCG_REG_V6,  TCG_REG_V7,
    TCG_REG_V8,  TCG_REG_V9,  TCG_REG_V10, TCG_REG_V11,
    TCG_REG_V12, TCG_REG_V13, TCG_REG_V14, TCG_REG_V15,
    TCG_REG_V16, TCG_REG_V17, TCG_REG_V18, TCG_REG_V19,
    TCG_REG_V20, TCG_REG_V21, TCG_REG_V22, TCG_REG_V23,
    TCG_REG_V24, TCG_REG_V25, TCG_REG_V26, TCG_REG_V27,
    TCG_REG_V28, TCG_REG_V29, TCG_REG_V30, TCG_REG_V31,

    TCG_REG_CALL_STACK = TCG_REG_R1,
    TCG_AREG0 = TCG_REG_R27
} TCGReg;
+55 −33
Original line number Diff line number Diff line
@@ -42,6 +42,9 @@
# define TCG_REG_TMP1   TCG_REG_R12
#endif

#define TCG_VEC_TMP1    TCG_REG_V0
#define TCG_VEC_TMP2    TCG_REG_V1

#define TCG_REG_TB     TCG_REG_R31
#define USE_REG_TB     (TCG_TARGET_REG_BITS == 64)

@@ -72,39 +75,15 @@ bool have_isa_3_00;
#endif

#ifdef CONFIG_DEBUG_TCG
static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
    "r0",
    "r1",
    "r2",
    "r3",
    "r4",
    "r5",
    "r6",
    "r7",
    "r8",
    "r9",
    "r10",
    "r11",
    "r12",
    "r13",
    "r14",
    "r15",
    "r16",
    "r17",
    "r18",
    "r19",
    "r20",
    "r21",
    "r22",
    "r23",
    "r24",
    "r25",
    "r26",
    "r27",
    "r28",
    "r29",
    "r30",
    "r31"
static const char tcg_target_reg_names[TCG_TARGET_NB_REGS][4] = {
    "r0",  "r1",  "r2",  "r3",  "r4",  "r5",  "r6",  "r7",
    "r8",  "r9",  "r10", "r11", "r12", "r13", "r14", "r15",
    "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23",
    "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31",
    "v0",  "v1",  "v2",  "v3",  "v4",  "v5",  "v6",  "v7",
    "v8",  "v9",  "v10", "v11", "v12", "v13", "v14", "v15",
    "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23",
    "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31",
};
#endif

@@ -139,6 +118,26 @@ static const int tcg_target_reg_alloc_order[] = {
    TCG_REG_R5,
    TCG_REG_R4,
    TCG_REG_R3,

    /* V0 and V1 reserved as temporaries; V20 - V31 are call-saved */
    TCG_REG_V2,   /* call clobbered, vectors */
    TCG_REG_V3,
    TCG_REG_V4,
    TCG_REG_V5,
    TCG_REG_V6,
    TCG_REG_V7,
    TCG_REG_V8,
    TCG_REG_V9,
    TCG_REG_V10,
    TCG_REG_V11,
    TCG_REG_V12,
    TCG_REG_V13,
    TCG_REG_V14,
    TCG_REG_V15,
    TCG_REG_V16,
    TCG_REG_V17,
    TCG_REG_V18,
    TCG_REG_V19,
};

static const int tcg_target_call_iarg_regs[] = {
@@ -2808,6 +2807,27 @@ static void tcg_target_init(TCGContext *s)
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R11);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R12);

    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V0);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V1);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V2);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V3);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V4);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V5);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V6);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V7);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V8);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V9);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V10);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V11);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V12);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V13);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V14);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V15);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V16);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V17);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V18);
    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V19);

    s->reserved_regs = 0;
    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R0); /* tcg temp */
    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R1); /* stack pointer */
@@ -2818,6 +2838,8 @@ static void tcg_target_init(TCGContext *s)
    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */
#endif
    tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP1); /* mem temp */
    tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP1);
    tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP2);
    if (USE_REG_TB) {
        tcg_regset_set_reg(s->reserved_regs, TCG_REG_TB);  /* tb->tc_ptr */
    }