Commit 3eef53df authored by Avi Kivity's avatar Avi Kivity
Browse files

memory: remove first level of l1_phys_map



L1 and the lower levels in l1_phys_map are equivalent, except that L1 has
a different size, and is always allocated.  Simplify the code by removing
L1.  This leaves us with a tree composed solely of L2 tables, but that
problem can be renamed away later.

Signed-off-by: default avatarAvi Kivity <avi@redhat.com>
parent 54688b1e
Loading
Loading
Loading
Loading
+8 −21
Original line number Diff line number Diff line
@@ -160,29 +160,21 @@ typedef struct PageDesc {
#define L2_BITS 10
#define L2_SIZE (1 << L2_BITS)

#define P_L2_LEVELS \
    (((TARGET_PHYS_ADDR_SPACE_BITS - TARGET_PAGE_BITS - 1) / L2_BITS) + 1)

/* The bits remaining after N lower levels of page tables.  */
#define P_L1_BITS_REM \
    ((TARGET_PHYS_ADDR_SPACE_BITS - TARGET_PAGE_BITS) % L2_BITS)
#define V_L1_BITS_REM \
    ((L1_MAP_ADDR_SPACE_BITS - TARGET_PAGE_BITS) % L2_BITS)

/* Size of the L1 page table.  Avoid silly small sizes.  */
#if P_L1_BITS_REM < 4
#define P_L1_BITS  (P_L1_BITS_REM + L2_BITS)
#else
#define P_L1_BITS  P_L1_BITS_REM
#endif

#if V_L1_BITS_REM < 4
#define V_L1_BITS  (V_L1_BITS_REM + L2_BITS)
#else
#define V_L1_BITS  V_L1_BITS_REM
#endif

#define P_L1_SIZE  ((target_phys_addr_t)1 << P_L1_BITS)
#define V_L1_SIZE  ((target_ulong)1 << V_L1_BITS)

#define P_L1_SHIFT (TARGET_PHYS_ADDR_SPACE_BITS - TARGET_PAGE_BITS - P_L1_BITS)
#define V_L1_SHIFT (L1_MAP_ADDR_SPACE_BITS - TARGET_PAGE_BITS - V_L1_BITS)

unsigned long qemu_real_host_page_size;
@@ -202,7 +194,7 @@ typedef struct PhysPageDesc {

/* This is a multi-level map on the physical address space.
   The bottom level has pointers to PhysPageDesc.  */
static void *l1_phys_map[P_L1_SIZE];
static void *phys_map;

static void io_mem_init(void);
static void memory_map_init(void);
@@ -404,11 +396,10 @@ static PhysPageDesc *phys_page_find_alloc(target_phys_addr_t index, int alloc)
    void **lp;
    int i;

    /* Level 1.  Always allocated.  */
    lp = l1_phys_map + ((index >> P_L1_SHIFT) & (P_L1_SIZE - 1));
    lp = &phys_map;

    /* Level 2..N-1.  */
    for (i = P_L1_SHIFT / L2_BITS - 1; i > 0; i--) {
    /* Level 1..N-1.  */
    for (i = P_L2_LEVELS - 1; i > 0; i--) {
        void **p = *lp;
        if (p == NULL) {
            if (!alloc) {
@@ -2560,11 +2551,7 @@ static void destroy_l2_mapping(void **lp, unsigned level)

static void destroy_all_mappings(void)
{
    unsigned i;

    for (i = 0; i < P_L1_SIZE; ++i) {
        destroy_l2_mapping(&l1_phys_map[i], P_L1_SHIFT / L2_BITS - 1);
    }
    destroy_l2_mapping(&phys_map, P_L2_LEVELS - 1);
}

/* register physical memory.