Commit 3d4d16f4 authored by Pavel Dovgalyuk's avatar Pavel Dovgalyuk Committed by Gerd Hoffmann
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replay: add record/replay for audio passthrough



This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.

v2: removed unneeded whitespace change

Signed-off-by: default avatarPavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno

[ kraxel: add qemu/error-report.h include to fix osx build failure ]

Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
parent e7c83a88
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+7 −2
Original line number Diff line number Diff line
@@ -28,6 +28,7 @@
#include "qemu/timer.h"
#include "sysemu/sysemu.h"
#include "qemu/cutils.h"
#include "sysemu/replay.h"

#define AUDIO_CAP "audio"
#include "audio_int.h"
@@ -1387,6 +1388,7 @@ static void audio_run_out (AudioState *s)

        prev_rpos = hw->rpos;
        played = hw->pcm_ops->run_out (hw, live);
        replay_audio_out(&played);
        if (audio_bug (AUDIO_FUNC, hw->rpos >= hw->samples)) {
            dolog ("hw->rpos=%d hw->samples=%d played=%d\n",
                   hw->rpos, hw->samples, played);
@@ -1450,9 +1452,12 @@ static void audio_run_in (AudioState *s)

    while ((hw = audio_pcm_hw_find_any_enabled_in (hw))) {
        SWVoiceIn *sw;
        int captured, min;
        int captured = 0, min;

        if (replay_mode != REPLAY_MODE_PLAY) {
            captured = hw->pcm_ops->run_in(hw);
        }
        replay_audio_in(&captured, hw->conv_buf, &hw->wpos, hw->samples);

        min = audio_pcm_hw_find_min_in (hw);
        hw->total_samples_captured += captured - min;
+5 −0
Original line number Diff line number Diff line
@@ -166,4 +166,9 @@ int wav_start_capture (CaptureState *s, const char *path, int freq,
bool audio_is_cleaning_up(void);
void audio_cleanup(void);

void audio_sample_to_uint64(void *samples, int pos,
                            uint64_t *left, uint64_t *right);
void audio_sample_from_uint64(void *samples, int pos,
                            uint64_t left, uint64_t right);

#endif /* QEMU_AUDIO_H */
+32 −0
Original line number Diff line number Diff line
@@ -25,6 +25,7 @@
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "qemu/bswap.h"
#include "qemu/error-report.h"
#include "audio.h"

#define AUDIO_CAP "mixeng"
@@ -267,6 +268,37 @@ f_sample *mixeng_clip[2][2][2][3] = {
    }
};


void audio_sample_to_uint64(void *samples, int pos,
                            uint64_t *left, uint64_t *right)
{
    struct st_sample *sample = samples;
    sample += pos;
#ifdef FLOAT_MIXENG
    error_report(
        "Coreaudio and floating point samples are not supported by replay yet");
    abort();
#else
    *left = sample->l;
    *right = sample->r;
#endif
}

void audio_sample_from_uint64(void *samples, int pos,
                            uint64_t left, uint64_t right)
{
    struct st_sample *sample = samples;
    sample += pos;
#ifdef FLOAT_MIXENG
    error_report(
        "Coreaudio and floating point samples are not supported by replay yet");
    abort();
#else
    sample->l = left;
    sample->r = right;
#endif
}

/*
 * August 21, 1998
 * Copyright 1998 Fabrice Bellard.
+7 −0
Original line number Diff line number Diff line
@@ -225,3 +225,10 @@ recording the virtual machine this filter puts all packets coming from
the outer world into the log. In replay mode packets from the log are
injected into the network device. All interactions with network backend
in replay mode are disabled.

Audio devices
-------------

Audio data is recorded and replay automatically. The command line for recording
and replaying must contain identical specifications of audio hardware, e.g.:
 -soundhw ac97
+7 −0
Original line number Diff line number Diff line
@@ -152,6 +152,13 @@ void replay_unregister_net(ReplayNetState *rns);
void replay_net_packet_event(ReplayNetState *rns, unsigned flags,
                             const struct iovec *iov, int iovcnt);

/* Audio */

/*! Saves/restores number of played samples of audio out operation. */
void replay_audio_out(int *played);
/*! Saves/restores recorded samples of audio in operation. */
void replay_audio_in(int *recorded, void *samples, int *wpos, int size);

/* VM state operations */

/*! Called at the start of execution.
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