Commit 253347e1 authored by Jindrich Makovicka's avatar Jindrich Makovicka Committed by Gerd Hoffmann
Browse files

sdl2: Use the same pointer show/hide logic for absolute and relative mode



Also use a proper enum parameter for SDL_ShowCursor

Signed-off-by: default avatarJindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-4-makovick@gmail.com>
Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
parent fc49e727
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+13 −11
Original line number Diff line number Diff line
@@ -169,10 +169,10 @@ static void sdl_hide_cursor(void)
        return;
    }

    if (qemu_input_is_absolute()) {
        SDL_ShowCursor(1);
    SDL_ShowCursor(SDL_DISABLE);
    SDL_SetCursor(sdl_cursor_hidden);
    } else {

    if (!qemu_input_is_absolute()) {
        SDL_SetRelativeMouseMode(SDL_TRUE);
    }
}
@@ -185,14 +185,16 @@ static void sdl_show_cursor(void)

    if (!qemu_input_is_absolute()) {
        SDL_SetRelativeMouseMode(SDL_FALSE);
        SDL_ShowCursor(1);
    }

    if (guest_cursor &&
        (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
        SDL_SetCursor(guest_sprite);
    } else {
        SDL_SetCursor(sdl_cursor_normal);
    }
    }

    SDL_ShowCursor(SDL_ENABLE);
}

static void sdl_grab_start(struct sdl2_console *scon)