Commit 222f23f5 authored by Dr. David Alan Gilbert's avatar Dr. David Alan Gilbert Committed by Andrzej Zaborowski
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tcg/arm: remove fixed map code buffer restriction



On ARM, don't map the code buffer at a fixed location, and fix up the
call/goto tcg routines to let it do long jumps.

Mapping the code buffer at a fixed address could sometimes result in it being
mapped over the top of the heap with pretty random results.

Signed-off-by: default avatarDr. David Alan Gilbert <david.gilbert@linaro.org>
Signed-off-by: default avatarAndrzej Zaborowski <andrew.zaborowski@intel.com>
parent 23ce84b1
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+1 −3
Original line number Diff line number Diff line
@@ -497,9 +497,7 @@ static void code_gen_alloc(unsigned long tb_size)
        if (code_gen_buffer_size > (512 * 1024 * 1024))
            code_gen_buffer_size = (512 * 1024 * 1024);
#elif defined(__arm__)
        /* Map the buffer below 32M, so we can use direct calls and branches */
        flags |= MAP_FIXED;
        start = (void *) 0x01000000UL;
        /* Keep the buffer no bigger than 16GB to branch between blocks */
        if (code_gen_buffer_size > 16 * 1024 * 1024)
            code_gen_buffer_size = 16 * 1024 * 1024;
#elif defined(__s390x__)
+12 −19
Original line number Diff line number Diff line
@@ -842,6 +842,12 @@ static inline void tcg_out_st8(TCGContext *s, int cond,
        tcg_out_st8_12(s, cond, rd, rn, offset);
}

/* The _goto case is normally between TBs within the same code buffer,
 * and with the code buffer limited to 16GB we shouldn't need the long
 * case.
 *
 * .... except to the prologue that is in its own buffer.
 */
static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
{
    int32_t val;
@@ -855,22 +861,20 @@ static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
    if (val - 8 < 0x01fffffd && val - 8 > -0x01fffffd)
        tcg_out_b(s, cond, val);
    else {
#if 1
        tcg_abort();
#else
        if (cond == COND_AL) {
            tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
            tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
            tcg_out32(s, addr);
        } else {
            tcg_out_movi32(s, cond, TCG_REG_R8, val - 8);
            tcg_out_dat_reg(s, cond, ARITH_ADD,
                            TCG_REG_PC, TCG_REG_PC,
                            TCG_REG_R8, SHIFT_IMM_LSL(0));
        }
#endif
    }
}

/* The call case is mostly used for helpers - so it's not unreasonable
 * for them to be beyond branch range */
static inline void tcg_out_call(TCGContext *s, uint32_t addr)
{
    int32_t val;
@@ -887,20 +891,9 @@ static inline void tcg_out_call(TCGContext *s, uint32_t addr)
            tcg_out_bl(s, COND_AL, val);
        }
    } else {
#if 1
        tcg_abort();
#else
        if (cond == COND_AL) {
            tcg_out_dat_imm(s, cond, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
        tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
        tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
            tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
        } else {
            tcg_out_movi32(s, cond, TCG_REG_R9, addr);
            tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
                            TCG_REG_PC, SHIFT_IMM_LSL(0));
            tcg_out_bx(s, cond, TCG_REG_R9);
        }
#endif
        tcg_out32(s, addr);
    }
}