Loading tcg/ia64/tcg-target.c +10 −10 Original line number Diff line number Diff line Loading @@ -107,7 +107,7 @@ enum { }; static const int tcg_target_reg_alloc_order[] = { TCG_REG_R34, TCG_REG_R33, TCG_REG_R35, TCG_REG_R36, TCG_REG_R37, Loading Loading @@ -2314,13 +2314,13 @@ static void tcg_target_qemu_prologue(TCGContext *s) s->code_ptr += 16; /* skip GP */ /* prologue */ tcg_out_bundle(s, mII, tcg_out_bundle(s, miI, tcg_opc_m34(TCG_REG_P0, OPC_ALLOC_M34, TCG_REG_R33, 32, 24, 0), TCG_REG_R34, 32, 24, 0), tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_AREG0, 0, TCG_REG_R32), tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21, TCG_REG_B6, TCG_REG_R33, 0), tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22, TCG_REG_R32, TCG_REG_B0)); TCG_REG_B6, TCG_REG_R33, 0)); /* ??? If GUEST_BASE < 0x200000, we could load the register via an ADDL in the M slot of the next bundle. */ Loading @@ -2334,10 +2334,10 @@ static void tcg_target_qemu_prologue(TCGContext *s) } tcg_out_bundle(s, miB, tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_AREG0, 0, TCG_REG_R32), tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_REG_R12, -frame_size, TCG_REG_R12), tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22, TCG_REG_R32, TCG_REG_B0), tcg_opc_b4 (TCG_REG_P0, OPC_BR_SPTK_MANY_B4, TCG_REG_B6)); /* epilogue */ Loading @@ -2351,7 +2351,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tcg_out_bundle(s, miB, tcg_opc_m48(TCG_REG_P0, OPC_NOP_M48, 0), tcg_opc_i26(TCG_REG_P0, OPC_MOV_I_I26, TCG_REG_PFS, TCG_REG_R33), TCG_REG_PFS, TCG_REG_R34), tcg_opc_b4 (TCG_REG_P0, OPC_BR_RET_SPTK_MANY_B4, TCG_REG_B0)); } Loading Loading @@ -2403,7 +2403,7 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12); /* stack pointer */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R32); /* return address */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R33); /* PFS */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R34); /* PFS */ /* The following 3 are not in use, are call-saved, but *not* saved by the prologue. Therefore we cannot use them without modifying Loading Loading
tcg/ia64/tcg-target.c +10 −10 Original line number Diff line number Diff line Loading @@ -107,7 +107,7 @@ enum { }; static const int tcg_target_reg_alloc_order[] = { TCG_REG_R34, TCG_REG_R33, TCG_REG_R35, TCG_REG_R36, TCG_REG_R37, Loading Loading @@ -2314,13 +2314,13 @@ static void tcg_target_qemu_prologue(TCGContext *s) s->code_ptr += 16; /* skip GP */ /* prologue */ tcg_out_bundle(s, mII, tcg_out_bundle(s, miI, tcg_opc_m34(TCG_REG_P0, OPC_ALLOC_M34, TCG_REG_R33, 32, 24, 0), TCG_REG_R34, 32, 24, 0), tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_AREG0, 0, TCG_REG_R32), tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21, TCG_REG_B6, TCG_REG_R33, 0), tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22, TCG_REG_R32, TCG_REG_B0)); TCG_REG_B6, TCG_REG_R33, 0)); /* ??? If GUEST_BASE < 0x200000, we could load the register via an ADDL in the M slot of the next bundle. */ Loading @@ -2334,10 +2334,10 @@ static void tcg_target_qemu_prologue(TCGContext *s) } tcg_out_bundle(s, miB, tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_AREG0, 0, TCG_REG_R32), tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4, TCG_REG_R12, -frame_size, TCG_REG_R12), tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22, TCG_REG_R32, TCG_REG_B0), tcg_opc_b4 (TCG_REG_P0, OPC_BR_SPTK_MANY_B4, TCG_REG_B6)); /* epilogue */ Loading @@ -2351,7 +2351,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tcg_out_bundle(s, miB, tcg_opc_m48(TCG_REG_P0, OPC_NOP_M48, 0), tcg_opc_i26(TCG_REG_P0, OPC_MOV_I_I26, TCG_REG_PFS, TCG_REG_R33), TCG_REG_PFS, TCG_REG_R34), tcg_opc_b4 (TCG_REG_P0, OPC_BR_RET_SPTK_MANY_B4, TCG_REG_B0)); } Loading Loading @@ -2403,7 +2403,7 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12); /* stack pointer */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R32); /* return address */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R33); /* PFS */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R34); /* PFS */ /* The following 3 are not in use, are call-saved, but *not* saved by the prologue. Therefore we cannot use them without modifying Loading