Loading hw/display/framebuffer.c +5 −6 Original line number Diff line number Diff line Loading @@ -67,7 +67,7 @@ void framebuffer_update_display( int *first_row, /* Input and output. */ int *last_row /* Output only */) { hwaddr src_len; DirtyBitmapSnapshot *snap; uint8_t *dest; uint8_t *src; int first, last = 0; Loading @@ -78,7 +78,6 @@ void framebuffer_update_display( i = *first_row; *first_row = -1; src_len = (hwaddr)src_width * rows; mem = mem_section->mr; if (!mem) { Loading @@ -102,9 +101,10 @@ void framebuffer_update_display( src += i * src_width; dest += i * dest_row_pitch; for (; i < rows; i++) { dirty = memory_region_get_dirty(mem, addr, src_width, snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows, DIRTY_MEMORY_VGA); for (; i < rows; i++) { dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width); if (dirty || invalidate) { fn(opaque, dest, src, cols, dest_col_pitch); if (first == -1) Loading @@ -115,11 +115,10 @@ void framebuffer_update_display( src += src_width; dest += dest_row_pitch; } g_free(snap); if (first < 0) { return; } memory_region_reset_dirty(mem, mem_section->offset_within_region, src_len, DIRTY_MEMORY_VGA); *first_row = first; *last_row = last; } Loading
hw/display/framebuffer.c +5 −6 Original line number Diff line number Diff line Loading @@ -67,7 +67,7 @@ void framebuffer_update_display( int *first_row, /* Input and output. */ int *last_row /* Output only */) { hwaddr src_len; DirtyBitmapSnapshot *snap; uint8_t *dest; uint8_t *src; int first, last = 0; Loading @@ -78,7 +78,6 @@ void framebuffer_update_display( i = *first_row; *first_row = -1; src_len = (hwaddr)src_width * rows; mem = mem_section->mr; if (!mem) { Loading @@ -102,9 +101,10 @@ void framebuffer_update_display( src += i * src_width; dest += i * dest_row_pitch; for (; i < rows; i++) { dirty = memory_region_get_dirty(mem, addr, src_width, snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows, DIRTY_MEMORY_VGA); for (; i < rows; i++) { dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width); if (dirty || invalidate) { fn(opaque, dest, src, cols, dest_col_pitch); if (first == -1) Loading @@ -115,11 +115,10 @@ void framebuffer_update_display( src += src_width; dest += dest_row_pitch; } g_free(snap); if (first < 0) { return; } memory_region_reset_dirty(mem, mem_section->offset_within_region, src_len, DIRTY_MEMORY_VGA); *first_row = first; *last_row = last; }