Commit 15070616 authored by Richard Henderson's avatar Richard Henderson
Browse files

tcg/arm: Code rearrangement



Move constants before all of the functions.
Move tcg_out_<format> functions before all
of the others.  No functional change.

Signed-off-by: default avatarRichard Henderson <rth@twiddle.net>
parent 95ede84f
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+299 −300
Original line number Diff line number Diff line
@@ -85,6 +85,97 @@ static const int tcg_target_call_oarg_regs[2] = {

#define TCG_REG_TMP  TCG_REG_R12

enum arm_cond_code_e {
    COND_EQ = 0x0,
    COND_NE = 0x1,
    COND_CS = 0x2,	/* Unsigned greater or equal */
    COND_CC = 0x3,	/* Unsigned less than */
    COND_MI = 0x4,	/* Negative */
    COND_PL = 0x5,	/* Zero or greater */
    COND_VS = 0x6,	/* Overflow */
    COND_VC = 0x7,	/* No overflow */
    COND_HI = 0x8,	/* Unsigned greater than */
    COND_LS = 0x9,	/* Unsigned less or equal */
    COND_GE = 0xa,
    COND_LT = 0xb,
    COND_GT = 0xc,
    COND_LE = 0xd,
    COND_AL = 0xe,
};

#define TO_CPSR (1 << 20)

#define SHIFT_IMM_LSL(im)	(((im) << 7) | 0x00)
#define SHIFT_IMM_LSR(im)	(((im) << 7) | 0x20)
#define SHIFT_IMM_ASR(im)	(((im) << 7) | 0x40)
#define SHIFT_IMM_ROR(im)	(((im) << 7) | 0x60)
#define SHIFT_REG_LSL(rs)	(((rs) << 8) | 0x10)
#define SHIFT_REG_LSR(rs)	(((rs) << 8) | 0x30)
#define SHIFT_REG_ASR(rs)	(((rs) << 8) | 0x50)
#define SHIFT_REG_ROR(rs)	(((rs) << 8) | 0x70)

typedef enum {
    ARITH_AND = 0x0 << 21,
    ARITH_EOR = 0x1 << 21,
    ARITH_SUB = 0x2 << 21,
    ARITH_RSB = 0x3 << 21,
    ARITH_ADD = 0x4 << 21,
    ARITH_ADC = 0x5 << 21,
    ARITH_SBC = 0x6 << 21,
    ARITH_RSC = 0x7 << 21,
    ARITH_TST = 0x8 << 21 | TO_CPSR,
    ARITH_CMP = 0xa << 21 | TO_CPSR,
    ARITH_CMN = 0xb << 21 | TO_CPSR,
    ARITH_ORR = 0xc << 21,
    ARITH_MOV = 0xd << 21,
    ARITH_BIC = 0xe << 21,
    ARITH_MVN = 0xf << 21,

    INSN_CLZ       = 0x016f0f10,
    INSN_RBIT      = 0x06ff0f30,

    INSN_LDR_IMM   = 0x04100000,
    INSN_LDR_REG   = 0x06100000,
    INSN_STR_IMM   = 0x04000000,
    INSN_STR_REG   = 0x06000000,

    INSN_LDRH_IMM  = 0x005000b0,
    INSN_LDRH_REG  = 0x001000b0,
    INSN_LDRSH_IMM = 0x005000f0,
    INSN_LDRSH_REG = 0x001000f0,
    INSN_STRH_IMM  = 0x004000b0,
    INSN_STRH_REG  = 0x000000b0,

    INSN_LDRB_IMM  = 0x04500000,
    INSN_LDRB_REG  = 0x06500000,
    INSN_LDRSB_IMM = 0x005000d0,
    INSN_LDRSB_REG = 0x001000d0,
    INSN_STRB_IMM  = 0x04400000,
    INSN_STRB_REG  = 0x06400000,

    INSN_LDRD_IMM  = 0x004000d0,
    INSN_LDRD_REG  = 0x000000d0,
    INSN_STRD_IMM  = 0x004000f0,
    INSN_STRD_REG  = 0x000000f0,

    INSN_DMB_ISH   = 0x5bf07ff5,
    INSN_DMB_MCR   = 0xba0f07ee,
} ARMInsn;

static const uint8_t tcg_cond_to_arm_cond[] = {
    [TCG_COND_EQ] = COND_EQ,
    [TCG_COND_NE] = COND_NE,
    [TCG_COND_LT] = COND_LT,
    [TCG_COND_GE] = COND_GE,
    [TCG_COND_LE] = COND_LE,
    [TCG_COND_GT] = COND_GT,
    /* unsigned */
    [TCG_COND_LTU] = COND_CC,
    [TCG_COND_GEU] = COND_CS,
    [TCG_COND_LEU] = COND_LS,
    [TCG_COND_GTU] = COND_HI,
};

static inline void reloc_pc24(tcg_insn_unit *code_ptr, tcg_insn_unit *target)
{
    ptrdiff_t offset = (tcg_ptr_byte_diff(target, code_ptr) - 8) >> 2;
@@ -236,183 +327,257 @@ static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
    }
}

#define TO_CPSR (1 << 20)
static inline void tcg_out_b(TCGContext *s, int cond, int32_t offset)
{
    tcg_out32(s, (cond << 28) | 0x0a000000 |
                    (((offset - 8) >> 2) & 0x00ffffff));
}

typedef enum {
    ARITH_AND = 0x0 << 21,
    ARITH_EOR = 0x1 << 21,
    ARITH_SUB = 0x2 << 21,
    ARITH_RSB = 0x3 << 21,
    ARITH_ADD = 0x4 << 21,
    ARITH_ADC = 0x5 << 21,
    ARITH_SBC = 0x6 << 21,
    ARITH_RSC = 0x7 << 21,
    ARITH_TST = 0x8 << 21 | TO_CPSR,
    ARITH_CMP = 0xa << 21 | TO_CPSR,
    ARITH_CMN = 0xb << 21 | TO_CPSR,
    ARITH_ORR = 0xc << 21,
    ARITH_MOV = 0xd << 21,
    ARITH_BIC = 0xe << 21,
    ARITH_MVN = 0xf << 21,
static inline void tcg_out_b_noaddr(TCGContext *s, int cond)
{
    /* We pay attention here to not modify the branch target by masking
       the corresponding bytes.  This ensure that caches and memory are
       kept coherent during retranslation. */
    tcg_out32(s, deposit32(*s->code_ptr, 24, 8, (cond << 4) | 0x0a));
}

    INSN_CLZ       = 0x016f0f10,
    INSN_RBIT      = 0x06ff0f30,
static inline void tcg_out_bl_noaddr(TCGContext *s, int cond)
{
    /* We pay attention here to not modify the branch target by masking
       the corresponding bytes.  This ensure that caches and memory are
       kept coherent during retranslation. */
    tcg_out32(s, deposit32(*s->code_ptr, 24, 8, (cond << 4) | 0x0b));
}

    INSN_LDR_IMM   = 0x04100000,
    INSN_LDR_REG   = 0x06100000,
    INSN_STR_IMM   = 0x04000000,
    INSN_STR_REG   = 0x06000000,
static inline void tcg_out_bl(TCGContext *s, int cond, int32_t offset)
{
    tcg_out32(s, (cond << 28) | 0x0b000000 |
                    (((offset - 8) >> 2) & 0x00ffffff));
}

    INSN_LDRH_IMM  = 0x005000b0,
    INSN_LDRH_REG  = 0x001000b0,
    INSN_LDRSH_IMM = 0x005000f0,
    INSN_LDRSH_REG = 0x001000f0,
    INSN_STRH_IMM  = 0x004000b0,
    INSN_STRH_REG  = 0x000000b0,
static inline void tcg_out_blx(TCGContext *s, int cond, int rn)
{
    tcg_out32(s, (cond << 28) | 0x012fff30 | rn);
}

    INSN_LDRB_IMM  = 0x04500000,
    INSN_LDRB_REG  = 0x06500000,
    INSN_LDRSB_IMM = 0x005000d0,
    INSN_LDRSB_REG = 0x001000d0,
    INSN_STRB_IMM  = 0x04400000,
    INSN_STRB_REG  = 0x06400000,
static inline void tcg_out_blx_imm(TCGContext *s, int32_t offset)
{
    tcg_out32(s, 0xfa000000 | ((offset & 2) << 23) |
                (((offset - 8) >> 2) & 0x00ffffff));
}

    INSN_LDRD_IMM  = 0x004000d0,
    INSN_LDRD_REG  = 0x000000d0,
    INSN_STRD_IMM  = 0x004000f0,
    INSN_STRD_REG  = 0x000000f0,
static inline void tcg_out_dat_reg(TCGContext *s,
                int cond, int opc, int rd, int rn, int rm, int shift)
{
    tcg_out32(s, (cond << 28) | (0 << 25) | opc |
                    (rn << 16) | (rd << 12) | shift | rm);
}

    INSN_DMB_ISH   = 0x5bf07ff5,
    INSN_DMB_MCR   = 0xba0f07ee,
static inline void tcg_out_nop(TCGContext *s)
{
    if (use_armv7_instructions) {
        /* Architected nop introduced in v6k.  */
        /* ??? This is an MSR (imm) 0,0,0 insn.  Anyone know if this
           also Just So Happened to do nothing on pre-v6k so that we
           don't need to conditionalize it?  */
        tcg_out32(s, 0xe320f000);
    } else {
        /* Prior to that the assembler uses mov r0, r0.  */
        tcg_out_dat_reg(s, COND_AL, ARITH_MOV, 0, 0, 0, SHIFT_IMM_LSL(0));
    }
}

} ARMInsn;
static inline void tcg_out_mov_reg(TCGContext *s, int cond, int rd, int rm)
{
    /* Simple reg-reg move, optimising out the 'do nothing' case */
    if (rd != rm) {
        tcg_out_dat_reg(s, cond, ARITH_MOV, rd, 0, rm, SHIFT_IMM_LSL(0));
    }
}

#define SHIFT_IMM_LSL(im)	(((im) << 7) | 0x00)
#define SHIFT_IMM_LSR(im)	(((im) << 7) | 0x20)
#define SHIFT_IMM_ASR(im)	(((im) << 7) | 0x40)
#define SHIFT_IMM_ROR(im)	(((im) << 7) | 0x60)
#define SHIFT_REG_LSL(rs)	(((rs) << 8) | 0x10)
#define SHIFT_REG_LSR(rs)	(((rs) << 8) | 0x30)
#define SHIFT_REG_ASR(rs)	(((rs) << 8) | 0x50)
#define SHIFT_REG_ROR(rs)	(((rs) << 8) | 0x70)
static inline void tcg_out_bx(TCGContext *s, int cond, TCGReg rn)
{
    /* Unless the C portion of QEMU is compiled as thumb, we don't
       actually need true BX semantics; merely a branch to an address
       held in a register.  */
    if (use_armv5t_instructions) {
        tcg_out32(s, (cond << 28) | 0x012fff10 | rn);
    } else {
        tcg_out_mov_reg(s, cond, TCG_REG_PC, rn);
    }
}

enum arm_cond_code_e {
    COND_EQ = 0x0,
    COND_NE = 0x1,
    COND_CS = 0x2,	/* Unsigned greater or equal */
    COND_CC = 0x3,	/* Unsigned less than */
    COND_MI = 0x4,	/* Negative */
    COND_PL = 0x5,	/* Zero or greater */
    COND_VS = 0x6,	/* Overflow */
    COND_VC = 0x7,	/* No overflow */
    COND_HI = 0x8,	/* Unsigned greater than */
    COND_LS = 0x9,	/* Unsigned less or equal */
    COND_GE = 0xa,
    COND_LT = 0xb,
    COND_GT = 0xc,
    COND_LE = 0xd,
    COND_AL = 0xe,
};
static inline void tcg_out_dat_imm(TCGContext *s,
                int cond, int opc, int rd, int rn, int im)
{
    tcg_out32(s, (cond << 28) | (1 << 25) | opc |
                    (rn << 16) | (rd << 12) | im);
}

static const uint8_t tcg_cond_to_arm_cond[] = {
    [TCG_COND_EQ] = COND_EQ,
    [TCG_COND_NE] = COND_NE,
    [TCG_COND_LT] = COND_LT,
    [TCG_COND_GE] = COND_GE,
    [TCG_COND_LE] = COND_LE,
    [TCG_COND_GT] = COND_GT,
    /* unsigned */
    [TCG_COND_LTU] = COND_CC,
    [TCG_COND_GEU] = COND_CS,
    [TCG_COND_LEU] = COND_LS,
    [TCG_COND_GTU] = COND_HI,
};
/* Note that this routine is used for both LDR and LDRH formats, so we do
   not wish to include an immediate shift at this point.  */
static void tcg_out_memop_r(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                            TCGReg rn, TCGReg rm, bool u, bool p, bool w)
{
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24)
              | (w << 21) | (rn << 16) | (rt << 12) | rm);
}

static inline void tcg_out_b(TCGContext *s, int cond, int32_t offset)
static void tcg_out_memop_8(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                            TCGReg rn, int imm8, bool p, bool w)
{
    tcg_out32(s, (cond << 28) | 0x0a000000 |
                    (((offset - 8) >> 2) & 0x00ffffff));
    bool u = 1;
    if (imm8 < 0) {
        imm8 = -imm8;
        u = 0;
    }
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24) | (w << 21) |
              (rn << 16) | (rt << 12) | ((imm8 & 0xf0) << 4) | (imm8 & 0xf));
}

static void tcg_out_memop_12(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                             TCGReg rn, int imm12, bool p, bool w)
{
    bool u = 1;
    if (imm12 < 0) {
        imm12 = -imm12;
        u = 0;
    }
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24) | (w << 21) |
              (rn << 16) | (rt << 12) | imm12);
}

static inline void tcg_out_ld32_12(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_LDR_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_st32_12(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_STR_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_ld32_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDR_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_st32_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STR_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ldrd_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRD_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_ldrd_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRD_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_strd_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_STRD_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_strd_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STRD_REG, rt, rn, rm, 1, 1, 0);
}

/* Register pre-increment with base writeback.  */
static inline void tcg_out_ld32_rwb(TCGContext *s, int cond, TCGReg rt,
                                    TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDR_REG, rt, rn, rm, 1, 1, 1);
}

static inline void tcg_out_st32_rwb(TCGContext *s, int cond, TCGReg rt,
                                    TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STR_REG, rt, rn, rm, 1, 1, 1);
}

static inline void tcg_out_b_noaddr(TCGContext *s, int cond)
static inline void tcg_out_ld16u_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    /* We pay attention here to not modify the branch target by masking
       the corresponding bytes.  This ensure that caches and memory are
       kept coherent during retranslation. */
    tcg_out32(s, deposit32(*s->code_ptr, 24, 8, (cond << 4) | 0x0a));
    tcg_out_memop_8(s, cond, INSN_LDRH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_bl_noaddr(TCGContext *s, int cond)
static inline void tcg_out_st16_8(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm8)
{
    /* We pay attention here to not modify the branch target by masking
       the corresponding bytes.  This ensure that caches and memory are
       kept coherent during retranslation. */
    tcg_out32(s, deposit32(*s->code_ptr, 24, 8, (cond << 4) | 0x0b));
    tcg_out_memop_8(s, cond, INSN_STRH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_bl(TCGContext *s, int cond, int32_t offset)
static inline void tcg_out_ld16u_r(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, TCGReg rm)
{
    tcg_out32(s, (cond << 28) | 0x0b000000 |
                    (((offset - 8) >> 2) & 0x00ffffff));
    tcg_out_memop_r(s, cond, INSN_LDRH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_blx(TCGContext *s, int cond, int rn)
static inline void tcg_out_st16_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out32(s, (cond << 28) | 0x012fff30 | rn);
    tcg_out_memop_r(s, cond, INSN_STRH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_blx_imm(TCGContext *s, int32_t offset)
static inline void tcg_out_ld16s_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out32(s, 0xfa000000 | ((offset & 2) << 23) |
                (((offset - 8) >> 2) & 0x00ffffff));
    tcg_out_memop_8(s, cond, INSN_LDRSH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_dat_reg(TCGContext *s,
                int cond, int opc, int rd, int rn, int rm, int shift)
static inline void tcg_out_ld16s_r(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, TCGReg rm)
{
    tcg_out32(s, (cond << 28) | (0 << 25) | opc |
                    (rn << 16) | (rd << 12) | shift | rm);
    tcg_out_memop_r(s, cond, INSN_LDRSH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_nop(TCGContext *s)
static inline void tcg_out_ld8_12(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm12)
{
    if (use_armv7_instructions) {
        /* Architected nop introduced in v6k.  */
        /* ??? This is an MSR (imm) 0,0,0 insn.  Anyone know if this
           also Just So Happened to do nothing on pre-v6k so that we
           don't need to conditionalize it?  */
        tcg_out32(s, 0xe320f000);
    } else {
        /* Prior to that the assembler uses mov r0, r0.  */
        tcg_out_dat_reg(s, COND_AL, ARITH_MOV, 0, 0, 0, SHIFT_IMM_LSL(0));
    }
    tcg_out_memop_12(s, cond, INSN_LDRB_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_mov_reg(TCGContext *s, int cond, int rd, int rm)
static inline void tcg_out_st8_12(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm12)
{
    /* Simple reg-reg move, optimising out the 'do nothing' case */
    if (rd != rm) {
        tcg_out_dat_reg(s, cond, ARITH_MOV, rd, 0, rm, SHIFT_IMM_LSL(0));
    tcg_out_memop_12(s, cond, INSN_STRB_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_ld8_r(TCGContext *s, int cond, TCGReg rt,
                                 TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRB_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_bx(TCGContext *s, int cond, TCGReg rn)
static inline void tcg_out_st8_r(TCGContext *s, int cond, TCGReg rt,
                                 TCGReg rn, TCGReg rm)
{
    /* Unless the C portion of QEMU is compiled as thumb, we don't
       actually need true BX semantics; merely a branch to an address
       held in a register.  */
    if (use_armv5t_instructions) {
        tcg_out32(s, (cond << 28) | 0x012fff10 | rn);
    } else {
        tcg_out_mov_reg(s, cond, TCG_REG_PC, rn);
    tcg_out_memop_r(s, cond, INSN_STRB_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ld8s_8(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRSB_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_dat_imm(TCGContext *s,
                int cond, int opc, int rd, int rn, int im)
static inline void tcg_out_ld8s_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out32(s, (cond << 28) | (1 << 25) | opc |
                    (rn << 16) | (rd << 12) | im);
    tcg_out_memop_r(s, cond, INSN_LDRSB_REG, rt, rn, rm, 1, 1, 0);
}

static void tcg_out_movi32(TCGContext *s, int cond, int rd, uint32_t arg)
@@ -747,172 +912,6 @@ static inline void tcg_out_sextract(TCGContext *s, int cond, TCGReg rd,
              | (ofs << 7) | ((len - 1) << 16));
}

/* Note that this routine is used for both LDR and LDRH formats, so we do
   not wish to include an immediate shift at this point.  */
static void tcg_out_memop_r(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                            TCGReg rn, TCGReg rm, bool u, bool p, bool w)
{
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24)
              | (w << 21) | (rn << 16) | (rt << 12) | rm);
}

static void tcg_out_memop_8(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                            TCGReg rn, int imm8, bool p, bool w)
{
    bool u = 1;
    if (imm8 < 0) {
        imm8 = -imm8;
        u = 0;
    }
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24) | (w << 21) |
              (rn << 16) | (rt << 12) | ((imm8 & 0xf0) << 4) | (imm8 & 0xf));
}

static void tcg_out_memop_12(TCGContext *s, int cond, ARMInsn opc, TCGReg rt,
                             TCGReg rn, int imm12, bool p, bool w)
{
    bool u = 1;
    if (imm12 < 0) {
        imm12 = -imm12;
        u = 0;
    }
    tcg_out32(s, (cond << 28) | opc | (u << 23) | (p << 24) | (w << 21) |
              (rn << 16) | (rt << 12) | imm12);
}

static inline void tcg_out_ld32_12(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_LDR_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_st32_12(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_STR_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_ld32_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDR_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_st32_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STR_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ldrd_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRD_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_ldrd_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRD_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_strd_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_STRD_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_strd_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STRD_REG, rt, rn, rm, 1, 1, 0);
}

/* Register pre-increment with base writeback.  */
static inline void tcg_out_ld32_rwb(TCGContext *s, int cond, TCGReg rt,
                                    TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDR_REG, rt, rn, rm, 1, 1, 1);
}

static inline void tcg_out_st32_rwb(TCGContext *s, int cond, TCGReg rt,
                                    TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STR_REG, rt, rn, rm, 1, 1, 1);
}

static inline void tcg_out_ld16u_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_st16_8(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_STRH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_ld16u_r(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_st16_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STRH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ld16s_8(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRSH_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_ld16s_r(TCGContext *s, int cond, TCGReg rt,
                                   TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRSH_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ld8_12(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_LDRB_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_st8_12(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm12)
{
    tcg_out_memop_12(s, cond, INSN_STRB_IMM, rt, rn, imm12, 1, 0);
}

static inline void tcg_out_ld8_r(TCGContext *s, int cond, TCGReg rt,
                                 TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRB_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_st8_r(TCGContext *s, int cond, TCGReg rt,
                                 TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_STRB_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ld8s_8(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, int imm8)
{
    tcg_out_memop_8(s, cond, INSN_LDRSB_IMM, rt, rn, imm8, 1, 0);
}

static inline void tcg_out_ld8s_r(TCGContext *s, int cond, TCGReg rt,
                                  TCGReg rn, TCGReg rm)
{
    tcg_out_memop_r(s, cond, INSN_LDRSB_REG, rt, rn, rm, 1, 1, 0);
}

static inline void tcg_out_ld32u(TCGContext *s, int cond,
                int rd, int rn, int32_t offset)
{