Commit 10d5e750 authored by Kővágó, Zoltán's avatar Kővágó, Zoltán Committed by Gerd Hoffmann
Browse files

paaudio: fix playback glitches



Pulseaudio normally assumes that when the server wants it, the client
can generate the audio samples and send it right away.  Unfortunately
this is not the case with QEMU -- it's up to the emulated system when
does it generate the samples.  Buffering the samples and sending them
from a background thread is just a workaround, that doesn't work too
well.  Instead enable pa's compatibility support and let pa worry about
the details.

Signed-off-by: default avatarKővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: aa4e3613122ccbaa62b1feb4e427260731f7477c.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
parent 18e2c177
Loading
Loading
Loading
Loading
+2 −4
Original line number Diff line number Diff line
@@ -512,10 +512,8 @@ static pa_stream *qpa_simple_new (

    flags =
        PA_STREAM_INTERPOLATE_TIMING
#ifdef PA_STREAM_ADJUST_LATENCY
        | PA_STREAM_ADJUST_LATENCY
#endif
        | PA_STREAM_AUTO_TIMING_UPDATE;
        | PA_STREAM_AUTO_TIMING_UPDATE
        | PA_STREAM_EARLY_REQUESTS;

    if (dev) {
        /* don't move the stream if the user specified a sink/source */