Commit cef011ad authored by Pavel Grunt's avatar Pavel Grunt
Browse files

ovis: s/seperate/separate/g

parent ba08dbbe
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+1 −1
Original line number Diff line number Diff line
@@ -19,7 +19,7 @@ namespace ovis {
enum SceneSettings
{
    /// the window will use a separate scene. The scene will be shared otherwise.
    SCENE_SEPERATE = 1,
    SCENE_SEPARATE = 1,
    /// allow the user to control the camera.
    SCENE_INTERACTIVE = 2,
    /// draw coordinate system crosses for debugging
+1 −1
Original line number Diff line number Diff line
@@ -18,7 +18,7 @@ owin.createEntity("figure", "Sinbad.mesh", tvec=(0, -5, 0), rot=(np.pi, 0, 0))
owin.createLightEntity("sun", (0, 0, -100))

# interaction scene
iwin = cv.ovis.createWindow("AR", imsize, cv.ovis.SCENE_SEPERATE | cv.ovis.SCENE_INTERACTIVE)
iwin = cv.ovis.createWindow("AR", imsize, cv.ovis.SCENE_SEPARATE | cv.ovis.SCENE_INTERACTIVE)
iwin.createEntity("figure", "Sinbad.mesh", tvec=(0, -5, 0), rot=(np.pi, 0, 0))
iwin.createLightEntity("sun", (0, 0, -100))
iwin.setCameraIntrinsics(K, imsize)
+4 −4
Original line number Diff line number Diff line
@@ -287,10 +287,10 @@ public:
    {
        if (!app->sceneMgr)
        {
            flags |= SCENE_SEPERATE;
            flags |= SCENE_SEPARATE;
        }

        if (flags & SCENE_SEPERATE)
        if (flags & SCENE_SEPARATE)
        {
            sceneMgr = root->createSceneManager("DefaultSceneManager", title);
            RTShader::ShaderGenerator& shadergen = RTShader::ShaderGenerator::getSingleton();
@@ -347,7 +347,7 @@ public:

    ~WindowSceneImpl()
    {
        if (flags & SCENE_SEPERATE)
        if (flags & SCENE_SEPARATE)
        {
            TextureManager& texMgr =  TextureManager::getSingleton();

@@ -363,7 +363,7 @@ public:
            }
        }

        if(_app->sceneMgr == sceneMgr && (flags & SCENE_SEPERATE))
        if(_app->sceneMgr == sceneMgr && (flags & SCENE_SEPARATE))
        {
            // this is the root window owning the context
            CV_Assert(_app->numWindows() == 1 && "the first OVIS window must be deleted last");