Loading core/src/config/handler/GpuBuildResHandler.cpp 0 → 100644 +61 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuBuildResHandler.h" #include <string> #include <vector> namespace milvus { namespace server { GpuBuildResHandler::GpuBuildResHandler() { server::Config& config = server::Config::GetInstance(); config.GetGpuResourceConfigBuildIndexResources(build_gpus_); } GpuBuildResHandler::~GpuBuildResHandler() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_); } //////////////////////////////////////////////////////////////// void GpuBuildResHandler::OnGpuBuildResChanged(const std::vector<int64_t>& gpus) { build_gpus_ = gpus; } void GpuBuildResHandler::AddGpuBuildResListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); std::vector<int64_t> gpu_ids; auto status = config.GetGpuResourceConfigSearchResources(gpu_ids); if (status.ok()) { OnGpuBuildResChanged(gpu_ids); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_, lambda); } void GpuBuildResHandler::RemoveGpuBuildResListener() { auto& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_); } } // namespace server } // namespace milvus #endif core/src/config/handler/GpuBuildResHandler.h 0 → 100644 +44 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #pragma once #include <vector> #include "config/handler/GpuResourcesHandler.h" namespace milvus { namespace server { class GpuBuildResHandler : virtual public GpuResourcesHandler { public: GpuBuildResHandler(); ~GpuBuildResHandler(); public: virtual void OnGpuBuildResChanged(const std::vector<int64_t>& gpus); protected: void AddGpuBuildResListener(); void RemoveGpuBuildResListener(); protected: std::vector<int64_t> build_gpus_; }; } // namespace server } // namespace milvus #endif core/src/config/handler/GpuResourcesHandler.cpp 0 → 100644 +64 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuResourcesHandler.h" namespace milvus { namespace server { GpuResourcesHandler::GpuResourcesHandler() { server::Config& config = server::Config::GetInstance(); config.GetGpuResourceConfigEnable(gpu_enable_); } GpuResourcesHandler::~GpuResourcesHandler() { RemoveGpuEnableListener(); } ////////////////////////////////////////////////////////////// void GpuResourcesHandler::OnGpuEnableChanged(bool enable) { gpu_enable_ = enable; } void GpuResourcesHandler::SetIdentity(const std::string& identity) { server::Config& config = server::Config::GetInstance(); config.GenUniqueIdentityID(identity, identity_); } void GpuResourcesHandler::AddGpuEnableListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); bool enable; auto status = config.GetGpuResourceConfigEnable(enable); if (status.ok()) { OnGpuEnableChanged(enable); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_, lambda); } void GpuResourcesHandler::RemoveGpuEnableListener() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_); } } // namespace server } // namespace milvus #endif core/src/config/handler/GpuResourcesHandler.h 0 → 100644 +50 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #pragma once #include <exception> #include <limits> #include <string> #include "server/Config.h" namespace milvus { namespace server { class GpuResourcesHandler { public: GpuResourcesHandler(); ~GpuResourcesHandler(); protected: virtual void OnGpuEnableChanged(bool enable); protected: void SetIdentity(const std::string& identity); void AddGpuEnableListener(); void RemoveGpuEnableListener(); protected: bool gpu_enable_ = true; std::string identity_; }; } // namespace server } // namespace milvus #endif core/src/config/handler/GpuSearchResHandler.cpp 0 → 100644 +99 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuSearchResHandler.h" #include <string> #include <vector> #include "server/Config.h" namespace milvus { namespace server { GpuSearchResHandler::GpuSearchResHandler() { server::Config& config = server::Config::GetInstance(); Status s = config.GetEngineConfigGpuSearchThreshold(threshold_); if (!s.ok()) { threshold_ = std::numeric_limits<int32_t>::max(); } config.GetGpuResourceConfigSearchResources(search_gpus_); } GpuSearchResHandler::~GpuSearchResHandler() { RemoveGpuSearchThresholdListener(); RemoveGpuSearchResListener(); } //////////////////////////////////////////////////////////////////////// void GpuSearchResHandler::OnGpuSearchThresholdChanged(int64_t threshold) { threshold_ = threshold; } void GpuSearchResHandler::OnGpuSearchResChanged(const std::vector<int64_t>& gpus) { search_gpus_ = gpus; } void GpuSearchResHandler::AddGpuSearchThresholdListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda_gpu_threshold = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); int64_t threshold; auto status = config.GetEngineConfigGpuSearchThreshold(threshold); if (status.ok()) { OnGpuSearchThresholdChanged(threshold); } return status; }; config.RegisterCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_, lambda_gpu_threshold); } void GpuSearchResHandler::AddGpuSearchResListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda_gpu_search_res = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); std::vector<int64_t> gpu_ids; auto status = config.GetGpuResourceConfigSearchResources(gpu_ids); if (status.ok()) { OnGpuSearchResChanged(gpu_ids); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_, lambda_gpu_search_res); } void GpuSearchResHandler::RemoveGpuSearchThresholdListener() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_); } void GpuSearchResHandler::RemoveGpuSearchResListener() { auto& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_); } } // namespace server } // namespace milvus #endif Loading
core/src/config/handler/GpuBuildResHandler.cpp 0 → 100644 +61 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuBuildResHandler.h" #include <string> #include <vector> namespace milvus { namespace server { GpuBuildResHandler::GpuBuildResHandler() { server::Config& config = server::Config::GetInstance(); config.GetGpuResourceConfigBuildIndexResources(build_gpus_); } GpuBuildResHandler::~GpuBuildResHandler() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_); } //////////////////////////////////////////////////////////////// void GpuBuildResHandler::OnGpuBuildResChanged(const std::vector<int64_t>& gpus) { build_gpus_ = gpus; } void GpuBuildResHandler::AddGpuBuildResListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); std::vector<int64_t> gpu_ids; auto status = config.GetGpuResourceConfigSearchResources(gpu_ids); if (status.ok()) { OnGpuBuildResChanged(gpu_ids); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_, lambda); } void GpuBuildResHandler::RemoveGpuBuildResListener() { auto& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_); } } // namespace server } // namespace milvus #endif
core/src/config/handler/GpuBuildResHandler.h 0 → 100644 +44 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #pragma once #include <vector> #include "config/handler/GpuResourcesHandler.h" namespace milvus { namespace server { class GpuBuildResHandler : virtual public GpuResourcesHandler { public: GpuBuildResHandler(); ~GpuBuildResHandler(); public: virtual void OnGpuBuildResChanged(const std::vector<int64_t>& gpus); protected: void AddGpuBuildResListener(); void RemoveGpuBuildResListener(); protected: std::vector<int64_t> build_gpus_; }; } // namespace server } // namespace milvus #endif
core/src/config/handler/GpuResourcesHandler.cpp 0 → 100644 +64 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuResourcesHandler.h" namespace milvus { namespace server { GpuResourcesHandler::GpuResourcesHandler() { server::Config& config = server::Config::GetInstance(); config.GetGpuResourceConfigEnable(gpu_enable_); } GpuResourcesHandler::~GpuResourcesHandler() { RemoveGpuEnableListener(); } ////////////////////////////////////////////////////////////// void GpuResourcesHandler::OnGpuEnableChanged(bool enable) { gpu_enable_ = enable; } void GpuResourcesHandler::SetIdentity(const std::string& identity) { server::Config& config = server::Config::GetInstance(); config.GenUniqueIdentityID(identity, identity_); } void GpuResourcesHandler::AddGpuEnableListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); bool enable; auto status = config.GetGpuResourceConfigEnable(enable); if (status.ok()) { OnGpuEnableChanged(enable); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_, lambda); } void GpuResourcesHandler::RemoveGpuEnableListener() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_); } } // namespace server } // namespace milvus #endif
core/src/config/handler/GpuResourcesHandler.h 0 → 100644 +50 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #pragma once #include <exception> #include <limits> #include <string> #include "server/Config.h" namespace milvus { namespace server { class GpuResourcesHandler { public: GpuResourcesHandler(); ~GpuResourcesHandler(); protected: virtual void OnGpuEnableChanged(bool enable); protected: void SetIdentity(const std::string& identity); void AddGpuEnableListener(); void RemoveGpuEnableListener(); protected: bool gpu_enable_ = true; std::string identity_; }; } // namespace server } // namespace milvus #endif
core/src/config/handler/GpuSearchResHandler.cpp 0 → 100644 +99 −0 Original line number Diff line number Diff line // Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #include "config/handler/GpuSearchResHandler.h" #include <string> #include <vector> #include "server/Config.h" namespace milvus { namespace server { GpuSearchResHandler::GpuSearchResHandler() { server::Config& config = server::Config::GetInstance(); Status s = config.GetEngineConfigGpuSearchThreshold(threshold_); if (!s.ok()) { threshold_ = std::numeric_limits<int32_t>::max(); } config.GetGpuResourceConfigSearchResources(search_gpus_); } GpuSearchResHandler::~GpuSearchResHandler() { RemoveGpuSearchThresholdListener(); RemoveGpuSearchResListener(); } //////////////////////////////////////////////////////////////////////// void GpuSearchResHandler::OnGpuSearchThresholdChanged(int64_t threshold) { threshold_ = threshold; } void GpuSearchResHandler::OnGpuSearchResChanged(const std::vector<int64_t>& gpus) { search_gpus_ = gpus; } void GpuSearchResHandler::AddGpuSearchThresholdListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda_gpu_threshold = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); int64_t threshold; auto status = config.GetEngineConfigGpuSearchThreshold(threshold); if (status.ok()) { OnGpuSearchThresholdChanged(threshold); } return status; }; config.RegisterCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_, lambda_gpu_threshold); } void GpuSearchResHandler::AddGpuSearchResListener() { server::Config& config = server::Config::GetInstance(); server::ConfigCallBackF lambda_gpu_search_res = [this](const std::string& value) -> Status { server::Config& config = server::Config::GetInstance(); std::vector<int64_t> gpu_ids; auto status = config.GetGpuResourceConfigSearchResources(gpu_ids); if (status.ok()) { OnGpuSearchResChanged(gpu_ids); } return status; }; config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_, lambda_gpu_search_res); } void GpuSearchResHandler::RemoveGpuSearchThresholdListener() { server::Config& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_); } void GpuSearchResHandler::RemoveGpuSearchResListener() { auto& config = server::Config::GetInstance(); config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_); } } // namespace server } // namespace milvus #endif