Loading core/src/index/unittest/faiss_benchmark/faiss_benchmark_test.cpp +16 −15 Original line number Diff line number Diff line Loading @@ -15,7 +15,7 @@ // specific language governing permissions and limitations // under the License. #define USE_FAISS_V0_2_1 0 #define USE_FAISS_V_0_3_0 #include <gtest/gtest.h> Loading @@ -35,16 +35,20 @@ #include <faiss/gpu/StandardGpuResources.h> #include <faiss/index_io.h> #if USE_FAISS_V0_2_1 #ifdef USE_FAISS_V_0_3_0 // faiss_0.3.0 #include <faiss/gpu/GpuCloner.h> #include <faiss/index_factory.h> #include <faiss/utils/distances.h> #else // faiss_0.2.1 #include <faiss/gpu/GpuAutoTune.h> #include <faiss/utils.h> #include <sys/stat.h> #include <cstdlib> #include <cstring> #else #include <faiss/gpu/GpuCloner.h> #include <faiss/index_factory.h> #include <faiss/utils/distances.h> #endif #ifdef CUSTOMIZATION Loading Loading @@ -206,15 +210,12 @@ GetResultHitCount(const faiss::Index::idx_t* ground_index, const faiss::Index::i size_t min_k = std::min(ground_k, k); int hit = 0; for (int i = 0; i < nq; i++) { // count the num of results exist in ground truth result set // each result replicates INDEX_ADD_LOOPS times for (int j_c = 0; j_c < k; j_c++) { int r_c = index[i * k + j_c]; for (int j_g = 0; j_g < min_k / index_add_loops; j_g++) { if (ground_index[i * ground_k + j_g] == r_c) { std::set<faiss::Index::idx_t> ground(ground_index + i * ground_k, ground_index + i * ground_k + min_k / index_add_loops); for (int j = 0; j < min_k; j++) { faiss::Index::idx_t id = index[i * k + j]; if (ground.count(id) > 0) { hit++; continue; } } } } Loading Loading
core/src/index/unittest/faiss_benchmark/faiss_benchmark_test.cpp +16 −15 Original line number Diff line number Diff line Loading @@ -15,7 +15,7 @@ // specific language governing permissions and limitations // under the License. #define USE_FAISS_V0_2_1 0 #define USE_FAISS_V_0_3_0 #include <gtest/gtest.h> Loading @@ -35,16 +35,20 @@ #include <faiss/gpu/StandardGpuResources.h> #include <faiss/index_io.h> #if USE_FAISS_V0_2_1 #ifdef USE_FAISS_V_0_3_0 // faiss_0.3.0 #include <faiss/gpu/GpuCloner.h> #include <faiss/index_factory.h> #include <faiss/utils/distances.h> #else // faiss_0.2.1 #include <faiss/gpu/GpuAutoTune.h> #include <faiss/utils.h> #include <sys/stat.h> #include <cstdlib> #include <cstring> #else #include <faiss/gpu/GpuCloner.h> #include <faiss/index_factory.h> #include <faiss/utils/distances.h> #endif #ifdef CUSTOMIZATION Loading Loading @@ -206,15 +210,12 @@ GetResultHitCount(const faiss::Index::idx_t* ground_index, const faiss::Index::i size_t min_k = std::min(ground_k, k); int hit = 0; for (int i = 0; i < nq; i++) { // count the num of results exist in ground truth result set // each result replicates INDEX_ADD_LOOPS times for (int j_c = 0; j_c < k; j_c++) { int r_c = index[i * k + j_c]; for (int j_g = 0; j_g < min_k / index_add_loops; j_g++) { if (ground_index[i * ground_k + j_g] == r_c) { std::set<faiss::Index::idx_t> ground(ground_index + i * ground_k, ground_index + i * ground_k + min_k / index_add_loops); for (int j = 0; j < min_k; j++) { faiss::Index::idx_t id = index[i * k + j]; if (ground.count(id) > 0) { hit++; continue; } } } } Loading