fbdev: vesafb: Cleanup fb_info in .fb_destroy rather than .remove
The driver is calling framebuffer_release() in its .remove callback, but this will cause the struct fb_info to be freed too early. Since it could be that a reference is still hold to it if user-space opened the fbdev. This would lead to a use-after-free error if the framebuffer device was unregistered but later a user-space process tries to close the fbdev fd. To prevent this, move the framebuffer_release() call to fb_ops.fb_destroy instead of doing it in the driver's .remove callback. Strictly speaking, the code flow in the driver is still wrong because all the hardware cleanupd (i.e: iounmap) should be done in .remove while the software cleanup (i.e: releasing the framebuffer) should be done in the .fb_destroy handler. But this at least makes to match the behavior before commit 27599aac ("fbdev: Hot-unplug firmware fb devices on forced removal"). Fixes: 27599aac ("fbdev: Hot-unplug firmware fb devices on forced removal") Sugge...
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