Skip to content
Commit 2aefcd57 authored by Eric Anholt's avatar Eric Anholt Committed by popcornmix
Browse files

drm/vc4: Allow using more than 256MB of CMA memory.



Until now, we've had to limit Raspberry Pi to 256MB of CMA memory to
keep from triggering the hardware addressing bug between of the tile
binner of the tile alloc memory (where the top 4 bits come from the
tile state data array's address).

To work around that and allow more memory to be reserved for graphics,
allocate a single BO to store tile state data arrays and tile
alloc/overflow memory while the GPU is active, and make sure that that
one BO doesn't happen to cross a 256MB boundary.  With that in place,
we can allocate textures and shaders anywhere in system memory (still
contiguous, of course).

Signed-off-by: default avatarEric Anholt <eric@anholt.net>
parent 72134397
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment