bpf: fix precision backtracking instruction iteration
Fix an edge case in __mark_chain_precision() which prematurely stops backtracking instructions in a state if it happens that state's first and last instruction indexes are the same. This situations doesn't necessarily mean that there were no instructions simulated in a state, but rather that we starting from the instruction, jumped around a bit, and then ended up at the same instruction before checkpointing or marking precision. To distinguish between these two possible situations, we need to consult jump history. If it's empty or contain a single record "bridging" parent state and first instruction of processed state, then we indeed backtracked all instructions in this state. But if history is not empty, we are definitely not done yet. Move this logic inside get_prev_insn_idx() to contain it more nicely. Use -ENOENT return code to denote "we are out of instructions" situation. This bug was exposed by verifier_loop1.c's bounded_recursion subtest, once the next fix in this patch set is applied. Acked-by:Eduard Zingerman <eddyz87@gmail.com> Fixes: b5dc0163 ("bpf: precise scalar_value tracking") Signed-off-by:
Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/r/20231110002638.4168352-3-andrii@kernel.org Signed-off-by:
Alexei Starovoitov <ast@kernel.org>
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