Loading drivers/hid/hid-playstation.c +172 −2 Original line number Diff line number Diff line Loading @@ -2,7 +2,7 @@ /* * HID driver for Sony DualSense(TM) controller. * * Copyright (c) 2020 Sony Interactive Entertainment * Copyright (c) 2020-2022 Sony Interactive Entertainment */ #include <linux/bits.h> Loading Loading @@ -283,6 +283,35 @@ struct dualsense_output_report { struct dualsense_output_report_common *common; }; #define DS4_INPUT_REPORT_USB 0x01 #define DS4_INPUT_REPORT_USB_SIZE 64 #define DS4_FEATURE_REPORT_PAIRING_INFO 0x12 #define DS4_FEATURE_REPORT_PAIRING_INFO_SIZE 16 struct dualshock4 { struct ps_device base; struct input_dev *gamepad; }; /* Main DualShock4 input report excluding any BT/USB specific headers. */ struct dualshock4_input_report_common { uint8_t x, y; uint8_t rx, ry; uint8_t buttons[3]; uint8_t z, rz; uint8_t reserved[20]; } __packed; static_assert(sizeof(struct dualshock4_input_report_common) == 29); struct dualshock4_input_report_usb { uint8_t report_id; /* 0x01 */ struct dualshock4_input_report_common common; uint8_t reserved[34]; } __packed; static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE); /* * Common gamepad buttons across DualShock 3 / 4 and DualSense. * Note: for device with a touchpad, touchpad button is not included Loading Loading @@ -1465,6 +1494,135 @@ static struct ps_device *dualsense_create(struct hid_device *hdev) return ERR_PTR(ret); } static int dualshock4_get_mac_address(struct dualshock4 *ds4) { uint8_t *buf; int ret = 0; buf = kzalloc(DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, GFP_KERNEL); if (!buf) return -ENOMEM; ret = ps_get_report(ds4->base.hdev, DS4_FEATURE_REPORT_PAIRING_INFO, buf, DS4_FEATURE_REPORT_PAIRING_INFO_SIZE); if (ret) { hid_err(ds4->base.hdev, "Failed to retrieve DualShock4 pairing info: %d\n", ret); goto err_free; } memcpy(ds4->base.mac_address, &buf[1], sizeof(ds4->base.mac_address)); err_free: kfree(buf); return ret; } static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report, u8 *data, int size) { struct hid_device *hdev = ps_dev->hdev; struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base); struct dualshock4_input_report_common *ds4_report; uint8_t value; /* * DualShock4 in USB uses the full HID report for reportID 1, but * Bluetooth uses a minimal HID report for reportID 1 and reports * the full report using reportID 17. */ if (hdev->bus == BUS_USB && report->id == DS4_INPUT_REPORT_USB && size == DS4_INPUT_REPORT_USB_SIZE) { struct dualshock4_input_report_usb *usb = (struct dualshock4_input_report_usb *)data; ds4_report = &usb->common; } else { hid_err(hdev, "Unhandled reportID=%d\n", report->id); return -1; } input_report_abs(ds4->gamepad, ABS_X, ds4_report->x); input_report_abs(ds4->gamepad, ABS_Y, ds4_report->y); input_report_abs(ds4->gamepad, ABS_RX, ds4_report->rx); input_report_abs(ds4->gamepad, ABS_RY, ds4_report->ry); input_report_abs(ds4->gamepad, ABS_Z, ds4_report->z); input_report_abs(ds4->gamepad, ABS_RZ, ds4_report->rz); value = ds4_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH; if (value >= ARRAY_SIZE(ps_gamepad_hat_mapping)) value = 8; /* center */ input_report_abs(ds4->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x); input_report_abs(ds4->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y); input_report_key(ds4->gamepad, BTN_WEST, ds4_report->buttons[0] & DS_BUTTONS0_SQUARE); input_report_key(ds4->gamepad, BTN_SOUTH, ds4_report->buttons[0] & DS_BUTTONS0_CROSS); input_report_key(ds4->gamepad, BTN_EAST, ds4_report->buttons[0] & DS_BUTTONS0_CIRCLE); input_report_key(ds4->gamepad, BTN_NORTH, ds4_report->buttons[0] & DS_BUTTONS0_TRIANGLE); input_report_key(ds4->gamepad, BTN_TL, ds4_report->buttons[1] & DS_BUTTONS1_L1); input_report_key(ds4->gamepad, BTN_TR, ds4_report->buttons[1] & DS_BUTTONS1_R1); input_report_key(ds4->gamepad, BTN_TL2, ds4_report->buttons[1] & DS_BUTTONS1_L2); input_report_key(ds4->gamepad, BTN_TR2, ds4_report->buttons[1] & DS_BUTTONS1_R2); input_report_key(ds4->gamepad, BTN_SELECT, ds4_report->buttons[1] & DS_BUTTONS1_CREATE); input_report_key(ds4->gamepad, BTN_START, ds4_report->buttons[1] & DS_BUTTONS1_OPTIONS); input_report_key(ds4->gamepad, BTN_THUMBL, ds4_report->buttons[1] & DS_BUTTONS1_L3); input_report_key(ds4->gamepad, BTN_THUMBR, ds4_report->buttons[1] & DS_BUTTONS1_R3); input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME); input_sync(ds4->gamepad); return 0; } static struct ps_device *dualshock4_create(struct hid_device *hdev) { struct dualshock4 *ds4; struct ps_device *ps_dev; int ret; ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL); if (!ds4) return ERR_PTR(-ENOMEM); /* * Patch version to allow userspace to distinguish between * hid-generic vs hid-playstation axis and button mapping. */ hdev->version |= HID_PLAYSTATION_VERSION_PATCH; ps_dev = &ds4->base; ps_dev->hdev = hdev; spin_lock_init(&ps_dev->lock); ps_dev->parse_report = dualshock4_parse_report; hid_set_drvdata(hdev, ds4); ret = dualshock4_get_mac_address(ds4); if (ret) { hid_err(hdev, "Failed to get MAC address from DualShock4\n"); return ERR_PTR(ret); } snprintf(hdev->uniq, sizeof(hdev->uniq), "%pMR", ds4->base.mac_address); ret = ps_devices_list_add(ps_dev); if (ret) return ERR_PTR(ret); ds4->gamepad = ps_gamepad_create(hdev, NULL); if (IS_ERR(ds4->gamepad)) { ret = PTR_ERR(ds4->gamepad); goto err; } ret = ps_device_set_player_id(ps_dev); if (ret) { hid_err(hdev, "Failed to assign player id for DualShock4: %d\n", ret); goto err; } return &ds4->base; err: ps_devices_list_remove(ps_dev); return ERR_PTR(ret); } static int ps_raw_event(struct hid_device *hdev, struct hid_report *report, u8 *data, int size) { Loading Loading @@ -1499,7 +1657,15 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) goto err_stop; } if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER || hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) { dev = dualshock4_create(hdev); if (IS_ERR(dev)) { hid_err(hdev, "Failed to create dualshock4.\n"); ret = PTR_ERR(dev); goto err_close; } } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) { dev = dualsense_create(hdev); if (IS_ERR(dev)) { Loading Loading @@ -1533,6 +1699,10 @@ static void ps_remove(struct hid_device *hdev) } static const struct hid_device_id ps_devices[] = { /* Sony DualShock 4 controllers for PS4 */ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) }, /* Sony DualSense controllers for PS5 */ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) }, Loading Loading
drivers/hid/hid-playstation.c +172 −2 Original line number Diff line number Diff line Loading @@ -2,7 +2,7 @@ /* * HID driver for Sony DualSense(TM) controller. * * Copyright (c) 2020 Sony Interactive Entertainment * Copyright (c) 2020-2022 Sony Interactive Entertainment */ #include <linux/bits.h> Loading Loading @@ -283,6 +283,35 @@ struct dualsense_output_report { struct dualsense_output_report_common *common; }; #define DS4_INPUT_REPORT_USB 0x01 #define DS4_INPUT_REPORT_USB_SIZE 64 #define DS4_FEATURE_REPORT_PAIRING_INFO 0x12 #define DS4_FEATURE_REPORT_PAIRING_INFO_SIZE 16 struct dualshock4 { struct ps_device base; struct input_dev *gamepad; }; /* Main DualShock4 input report excluding any BT/USB specific headers. */ struct dualshock4_input_report_common { uint8_t x, y; uint8_t rx, ry; uint8_t buttons[3]; uint8_t z, rz; uint8_t reserved[20]; } __packed; static_assert(sizeof(struct dualshock4_input_report_common) == 29); struct dualshock4_input_report_usb { uint8_t report_id; /* 0x01 */ struct dualshock4_input_report_common common; uint8_t reserved[34]; } __packed; static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE); /* * Common gamepad buttons across DualShock 3 / 4 and DualSense. * Note: for device with a touchpad, touchpad button is not included Loading Loading @@ -1465,6 +1494,135 @@ static struct ps_device *dualsense_create(struct hid_device *hdev) return ERR_PTR(ret); } static int dualshock4_get_mac_address(struct dualshock4 *ds4) { uint8_t *buf; int ret = 0; buf = kzalloc(DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, GFP_KERNEL); if (!buf) return -ENOMEM; ret = ps_get_report(ds4->base.hdev, DS4_FEATURE_REPORT_PAIRING_INFO, buf, DS4_FEATURE_REPORT_PAIRING_INFO_SIZE); if (ret) { hid_err(ds4->base.hdev, "Failed to retrieve DualShock4 pairing info: %d\n", ret); goto err_free; } memcpy(ds4->base.mac_address, &buf[1], sizeof(ds4->base.mac_address)); err_free: kfree(buf); return ret; } static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report, u8 *data, int size) { struct hid_device *hdev = ps_dev->hdev; struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base); struct dualshock4_input_report_common *ds4_report; uint8_t value; /* * DualShock4 in USB uses the full HID report for reportID 1, but * Bluetooth uses a minimal HID report for reportID 1 and reports * the full report using reportID 17. */ if (hdev->bus == BUS_USB && report->id == DS4_INPUT_REPORT_USB && size == DS4_INPUT_REPORT_USB_SIZE) { struct dualshock4_input_report_usb *usb = (struct dualshock4_input_report_usb *)data; ds4_report = &usb->common; } else { hid_err(hdev, "Unhandled reportID=%d\n", report->id); return -1; } input_report_abs(ds4->gamepad, ABS_X, ds4_report->x); input_report_abs(ds4->gamepad, ABS_Y, ds4_report->y); input_report_abs(ds4->gamepad, ABS_RX, ds4_report->rx); input_report_abs(ds4->gamepad, ABS_RY, ds4_report->ry); input_report_abs(ds4->gamepad, ABS_Z, ds4_report->z); input_report_abs(ds4->gamepad, ABS_RZ, ds4_report->rz); value = ds4_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH; if (value >= ARRAY_SIZE(ps_gamepad_hat_mapping)) value = 8; /* center */ input_report_abs(ds4->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x); input_report_abs(ds4->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y); input_report_key(ds4->gamepad, BTN_WEST, ds4_report->buttons[0] & DS_BUTTONS0_SQUARE); input_report_key(ds4->gamepad, BTN_SOUTH, ds4_report->buttons[0] & DS_BUTTONS0_CROSS); input_report_key(ds4->gamepad, BTN_EAST, ds4_report->buttons[0] & DS_BUTTONS0_CIRCLE); input_report_key(ds4->gamepad, BTN_NORTH, ds4_report->buttons[0] & DS_BUTTONS0_TRIANGLE); input_report_key(ds4->gamepad, BTN_TL, ds4_report->buttons[1] & DS_BUTTONS1_L1); input_report_key(ds4->gamepad, BTN_TR, ds4_report->buttons[1] & DS_BUTTONS1_R1); input_report_key(ds4->gamepad, BTN_TL2, ds4_report->buttons[1] & DS_BUTTONS1_L2); input_report_key(ds4->gamepad, BTN_TR2, ds4_report->buttons[1] & DS_BUTTONS1_R2); input_report_key(ds4->gamepad, BTN_SELECT, ds4_report->buttons[1] & DS_BUTTONS1_CREATE); input_report_key(ds4->gamepad, BTN_START, ds4_report->buttons[1] & DS_BUTTONS1_OPTIONS); input_report_key(ds4->gamepad, BTN_THUMBL, ds4_report->buttons[1] & DS_BUTTONS1_L3); input_report_key(ds4->gamepad, BTN_THUMBR, ds4_report->buttons[1] & DS_BUTTONS1_R3); input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME); input_sync(ds4->gamepad); return 0; } static struct ps_device *dualshock4_create(struct hid_device *hdev) { struct dualshock4 *ds4; struct ps_device *ps_dev; int ret; ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL); if (!ds4) return ERR_PTR(-ENOMEM); /* * Patch version to allow userspace to distinguish between * hid-generic vs hid-playstation axis and button mapping. */ hdev->version |= HID_PLAYSTATION_VERSION_PATCH; ps_dev = &ds4->base; ps_dev->hdev = hdev; spin_lock_init(&ps_dev->lock); ps_dev->parse_report = dualshock4_parse_report; hid_set_drvdata(hdev, ds4); ret = dualshock4_get_mac_address(ds4); if (ret) { hid_err(hdev, "Failed to get MAC address from DualShock4\n"); return ERR_PTR(ret); } snprintf(hdev->uniq, sizeof(hdev->uniq), "%pMR", ds4->base.mac_address); ret = ps_devices_list_add(ps_dev); if (ret) return ERR_PTR(ret); ds4->gamepad = ps_gamepad_create(hdev, NULL); if (IS_ERR(ds4->gamepad)) { ret = PTR_ERR(ds4->gamepad); goto err; } ret = ps_device_set_player_id(ps_dev); if (ret) { hid_err(hdev, "Failed to assign player id for DualShock4: %d\n", ret); goto err; } return &ds4->base; err: ps_devices_list_remove(ps_dev); return ERR_PTR(ret); } static int ps_raw_event(struct hid_device *hdev, struct hid_report *report, u8 *data, int size) { Loading Loading @@ -1499,7 +1657,15 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) goto err_stop; } if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER || hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) { dev = dualshock4_create(hdev); if (IS_ERR(dev)) { hid_err(hdev, "Failed to create dualshock4.\n"); ret = PTR_ERR(dev); goto err_close; } } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) { dev = dualsense_create(hdev); if (IS_ERR(dev)) { Loading Loading @@ -1533,6 +1699,10 @@ static void ps_remove(struct hid_device *hdev) } static const struct hid_device_id ps_devices[] = { /* Sony DualShock 4 controllers for PS4 */ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) }, /* Sony DualSense controllers for PS5 */ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) }, Loading