Loading mm/slub.c +8 −7 Original line number Diff line number Diff line Loading @@ -2129,6 +2129,14 @@ static int calculate_sizes(struct kmem_cache *s) unsigned long size = s->objsize; unsigned long align = s->align; /* * Round up object size to the next word boundary. We can only * place the free pointer at word boundaries and this determines * the possible location of the free pointer. */ size = ALIGN(size, sizeof(void *)); #ifdef CONFIG_SLUB_DEBUG /* * Determine if we can poison the object itself. If the user of * the slab may touch the object after free or before allocation Loading @@ -2140,14 +2148,7 @@ static int calculate_sizes(struct kmem_cache *s) else s->flags &= ~__OBJECT_POISON; /* * Round up object size to the next word boundary. We can only * place the free pointer at word boundaries and this determines * the possible location of the free pointer. */ size = ALIGN(size, sizeof(void *)); #ifdef CONFIG_SLUB_DEBUG /* * If we are Redzoning then check if there is some space between the * end of the object and the free pointer. If not then add an Loading Loading
mm/slub.c +8 −7 Original line number Diff line number Diff line Loading @@ -2129,6 +2129,14 @@ static int calculate_sizes(struct kmem_cache *s) unsigned long size = s->objsize; unsigned long align = s->align; /* * Round up object size to the next word boundary. We can only * place the free pointer at word boundaries and this determines * the possible location of the free pointer. */ size = ALIGN(size, sizeof(void *)); #ifdef CONFIG_SLUB_DEBUG /* * Determine if we can poison the object itself. If the user of * the slab may touch the object after free or before allocation Loading @@ -2140,14 +2148,7 @@ static int calculate_sizes(struct kmem_cache *s) else s->flags &= ~__OBJECT_POISON; /* * Round up object size to the next word boundary. We can only * place the free pointer at word boundaries and this determines * the possible location of the free pointer. */ size = ALIGN(size, sizeof(void *)); #ifdef CONFIG_SLUB_DEBUG /* * If we are Redzoning then check if there is some space between the * end of the object and the free pointer. If not then add an Loading