Loading drivers/video/ps3fb.c +3 −3 Original line number Diff line number Diff line Loading @@ -1166,7 +1166,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (retval < 0) goto err_fb_dealloc; dev->core.driver_data = info; ps3_system_bus_set_drvdata(dev, info); dev_info(info->device, "%s %s, using %u KiB of video memory\n", dev_driver_string(info->dev), dev_name(info->dev), Loading Loading @@ -1211,7 +1211,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { struct fb_info *info = dev->core.driver_data; struct fb_info *info = ps3_system_bus_get_drvdata(dev); u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); Loading @@ -1232,7 +1232,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) unregister_framebuffer(info); fb_dealloc_cmap(&info->cmap); framebuffer_release(info); info = dev->core.driver_data = NULL; ps3_system_bus_set_drvdata(dev, NULL); } iounmap((u8 __force __iomem *)ps3fb.dinfo); lv1_gpu_fb_close(ps3fb.context_handle); Loading Loading
drivers/video/ps3fb.c +3 −3 Original line number Diff line number Diff line Loading @@ -1166,7 +1166,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (retval < 0) goto err_fb_dealloc; dev->core.driver_data = info; ps3_system_bus_set_drvdata(dev, info); dev_info(info->device, "%s %s, using %u KiB of video memory\n", dev_driver_string(info->dev), dev_name(info->dev), Loading Loading @@ -1211,7 +1211,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { struct fb_info *info = dev->core.driver_data; struct fb_info *info = ps3_system_bus_get_drvdata(dev); u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); Loading @@ -1232,7 +1232,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) unregister_framebuffer(info); fb_dealloc_cmap(&info->cmap); framebuffer_release(info); info = dev->core.driver_data = NULL; ps3_system_bus_set_drvdata(dev, NULL); } iounmap((u8 __force __iomem *)ps3fb.dinfo); lv1_gpu_fb_close(ps3fb.context_handle); Loading