Commit c7c12de8 authored by Juha-Pekka Heikkila's avatar Juha-Pekka Heikkila Committed by Jani Nikula
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drm/fourcc: define Intel Meteorlake related ccs modifiers



Add Tile4 type ccs modifiers with aux buffer needed for MTL

Bspec: 49251, 49252, 49253
Cc: dri-devel@lists.freedesktop.org
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: default avatarJuha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: default avatarMatt Atwood <matthew.s.atwood@intel.com>
Acked-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: default avatarJani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230514184240.6184-1-juhapekka.heikkila@gmail.com
parent 3631c363
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Original line number Diff line number Diff line
@@ -657,6 +657,49 @@ extern "C" {
 */
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)

/*
 * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
 *
 * The main surface is tile4 and at plane index 0, the CCS is linear and
 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
 * main surface. In other words, 4 bits in CCS map to a main surface cache
 * line pair. The main surface pitch is required to be a multiple of four
 * tile4 widths.
 */
#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)

/*
 * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
 *
 * The main surface is tile4 and at plane index 0, the CCS is linear and
 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
 * main surface. In other words, 4 bits in CCS map to a main surface cache
 * line pair. The main surface pitch is required to be a multiple of four
 * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
 * planes 2 and 3 for the respective CCS.
 */
#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)

/*
 * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
 * compression.
 *
 * The main surface is tile4 and is at plane index 0 whereas CCS is linear
 * and at index 1. The clear color is stored at index 2, and the pitch should
 * be ignored. The clear color structure is 256 bits. The first 128 bits
 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
 * the converted clear color of size 64 bits. The first 32 bits store the Lower
 * Converted Clear Color value and the next 32 bits store the Higher Converted
 * Clear Color value when applicable. The Converted Clear Color values are
 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
 * corresponds to an area of 4x1 tiles in the main surface. The main surface
 * pitch is required to be a multiple of 4 tile widths.
 */
#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)

/*
 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
 *