Commit b13fa27a authored by Takashi Iwai's avatar Takashi Iwai Committed by Thomas Zimmermann
Browse files

drm/udl: Pass rectangle directly to udl_handle_damage()

parent aeb76f97
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+8 −11
Original line number Diff line number Diff line
@@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)

static int udl_handle_damage(struct drm_framebuffer *fb,
			     const struct iosys_map *map,
			     int x, int y, int width, int height)
			     const struct drm_rect *clip)
{
	struct drm_device *dev = fb->dev;
	void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
	int i, ret;
	char *cmd;
	struct urb *urb;
	struct drm_rect clip;
	int log_bpp;

	ret = udl_log_cpp(fb->format->cpp[0]);
@@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
		return ret;
	log_bpp = ret;

	drm_rect_init(&clip, x, y, width, height);

	ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
	if (ret)
		return ret;
@@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
	}
	cmd = urb->transfer_buffer;

	for (i = clip.y1; i < clip.y2; i++) {
	for (i = clip->y1; i < clip->y2; i++) {
		const int line_offset = fb->pitches[0] * i;
		const int byte_offset = line_offset + (clip.x1 << log_bpp);
		const int dev_byte_offset = (fb->width * i + clip.x1) << log_bpp;
		const int byte_width = (clip.x2 - clip.x1) << log_bpp;
		const int byte_offset = line_offset + (clip->x1 << log_bpp);
		const int dev_byte_offset = (fb->width * i + clip->x1) << log_bpp;
		const int byte_width = drm_rect_width(clip) << log_bpp;
		ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
				       &cmd, byte_offset, dev_byte_offset,
				       byte_width);
@@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
	struct udl_device *udl = to_udl(dev);
	struct drm_display_mode *mode = &crtc_state->mode;
	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
	struct drm_rect clip = DRM_RECT_INIT(0, 0, fb->width, fb->height);
	char *buf;
	char *wrptr;
	int color_depth = UDL_COLOR_DEPTH_16BPP;
@@ -354,7 +352,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,

	udl->mode_buf_len = wrptr - buf;

	udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, fb->height);
	udl_handle_damage(fb, &shadow_plane_state->data[0], &clip);

	/* enable display */
	udl_crtc_write_mode_to_hw(crtc);
@@ -396,8 +394,7 @@ udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
		return;

	if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
		udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, rect.y1,
				  rect.x2 - rect.x1, rect.y2 - rect.y1);
		udl_handle_damage(fb, &shadow_plane_state->data[0], &rect);
}

static const struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = {