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Move the sprite colorkey ioctl handler to its own file so that intel_sprite.c becomes all about the low level details of pre-skl sprite planes. And drop a bunch of unnecessary includes while at it. Signed-off-by:Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230314130255.23273-10-ville.syrjala@linux.intel.com Reviewed-by:
Jouni Högander <jouni.hogander@intel.com>