Loading include/asm-x86/xsave.h +52 −0 Original line number Diff line number Diff line Loading @@ -48,6 +48,58 @@ static inline int xrstor_checking(struct xsave_struct *fx) return err; } static inline int xsave_check(struct xsave_struct __user *buf) { int err; __asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x27\n" "2:\n" ".section .fixup,\"ax\"\n" "3: movl $-1,%[err]\n" " jmp 2b\n" ".previous\n" ".section __ex_table,\"a\"\n" _ASM_ALIGN "\n" _ASM_PTR "1b,3b\n" ".previous" : [err] "=r" (err) : "D" (buf), "a" (-1), "d" (-1), "0" (0) : "memory"); if (unlikely(err) && __clear_user(buf, xstate_size)) err = -EFAULT; /* No need to clear here because the caller clears USED_MATH */ return err; } static inline int xrestore_user(struct xsave_struct __user *buf, unsigned int lmask, unsigned int hmask) { int err; struct xsave_struct *xstate = ((__force struct xsave_struct *)buf); __asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n" "2:\n" ".section .fixup,\"ax\"\n" "3: movl $-1,%[err]\n" " jmp 2b\n" ".previous\n" ".section __ex_table,\"a\"\n" _ASM_ALIGN "\n" _ASM_PTR "1b,3b\n" ".previous" : [err] "=r" (err) : "D" (xstate), "a" (lmask), "d" (hmask), "0" (0) : "memory"); /* memory required? */ return err; } static inline void xrstor_state(struct xsave_struct *fx, int lmask, int hmask) { asm volatile(".byte " REX_PREFIX "0x0f,0xae,0x2f\n\t" : : "D" (fx), "m" (*fx), "a" (lmask), "d" (hmask) : "memory"); } static inline void xsave(struct task_struct *tsk) { /* This, however, we can work around by forcing the compiler to select Loading Loading
include/asm-x86/xsave.h +52 −0 Original line number Diff line number Diff line Loading @@ -48,6 +48,58 @@ static inline int xrstor_checking(struct xsave_struct *fx) return err; } static inline int xsave_check(struct xsave_struct __user *buf) { int err; __asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x27\n" "2:\n" ".section .fixup,\"ax\"\n" "3: movl $-1,%[err]\n" " jmp 2b\n" ".previous\n" ".section __ex_table,\"a\"\n" _ASM_ALIGN "\n" _ASM_PTR "1b,3b\n" ".previous" : [err] "=r" (err) : "D" (buf), "a" (-1), "d" (-1), "0" (0) : "memory"); if (unlikely(err) && __clear_user(buf, xstate_size)) err = -EFAULT; /* No need to clear here because the caller clears USED_MATH */ return err; } static inline int xrestore_user(struct xsave_struct __user *buf, unsigned int lmask, unsigned int hmask) { int err; struct xsave_struct *xstate = ((__force struct xsave_struct *)buf); __asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n" "2:\n" ".section .fixup,\"ax\"\n" "3: movl $-1,%[err]\n" " jmp 2b\n" ".previous\n" ".section __ex_table,\"a\"\n" _ASM_ALIGN "\n" _ASM_PTR "1b,3b\n" ".previous" : [err] "=r" (err) : "D" (xstate), "a" (lmask), "d" (hmask), "0" (0) : "memory"); /* memory required? */ return err; } static inline void xrstor_state(struct xsave_struct *fx, int lmask, int hmask) { asm volatile(".byte " REX_PREFIX "0x0f,0xae,0x2f\n\t" : : "D" (fx), "m" (*fx), "a" (lmask), "d" (hmask) : "memory"); } static inline void xsave(struct task_struct *tsk) { /* This, however, we can work around by forcing the compiler to select Loading