Unverified Commit 8ba0005f authored by Mickaël Salaün's avatar Mickaël Salaün
Browse files

landlock: Fix same-layer rule unions



The original behavior was to check if the full set of requested accesses
was allowed by at least a rule of every relevant layer.  This didn't
take into account requests for multiple accesses and same-layer rules
allowing the union of these accesses in a complementary way.  As a
result, multiple accesses requested on a file hierarchy matching rules
that, together, allowed these accesses, but without a unique rule
allowing all of them, was illegitimately denied.  This case should be
rare in practice and it can only be triggered by the path_rename or
file_open hook implementations.

For instance, if, for the same layer, a rule allows execution
beneath /a/b and another rule allows read beneath /a, requesting access
to read and execute at the same time for /a/b should be allowed for this
layer.

This was an inconsistency because the union of same-layer rule accesses
was already allowed if requested once at a time anyway.

This fix changes the way allowed accesses are gathered over a path walk.
To take into account all these rule accesses, we store in a matrix all
layer granting the set of requested accesses, according to the handled
accesses.  To avoid heap allocation, we use an array on the stack which
is 2*13 bytes.  A following commit bringing the LANDLOCK_ACCESS_FS_REFER
access right will increase this size to reach 112 bytes (2*14*4) in case
of link or rename actions.

Add a new layout1.layer_rule_unions test to check that accesses from
different rules pertaining to the same layer are ORed in a file
hierarchy.  Also test that it is not the case for rules from different
layers.

Reviewed-by: default avatarPaul Moore <paul@paul-moore.com>
Link: https://lore.kernel.org/r/20220506161102.525323-5-mic@digikod.net


Cc: stable@vger.kernel.org
Signed-off-by: default avatarMickaël Salaün <mic@digikod.net>
parent 2cd7cd6e
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+52 −26
Original line number Diff line number Diff line
@@ -207,45 +207,67 @@ find_rule(const struct landlock_ruleset *const domain,
	return rule;
}

static inline layer_mask_t unmask_layers(const struct landlock_rule *const rule,
/*
 * @layer_masks is read and may be updated according to the access request and
 * the matching rule.
 *
 * Returns true if the request is allowed (i.e. relevant layer masks for the
 * request are empty).
 */
static inline bool
unmask_layers(const struct landlock_rule *const rule,
	      const access_mask_t access_request,
					 layer_mask_t layer_mask)
	      layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS])
{
	size_t layer_level;

	if (!access_request || !layer_masks)
		return true;
	if (!rule)
		return layer_mask;
		return false;

	/*
	 * An access is granted if, for each policy layer, at least one rule
	 * encountered on the pathwalk grants the requested accesses,
	 * regardless of their position in the layer stack.  We must then check
	 * encountered on the pathwalk grants the requested access,
	 * regardless of its position in the layer stack.  We must then check
	 * the remaining layers for each inode, from the first added layer to
	 * the last one.
	 * the last one.  When there is multiple requested accesses, for each
	 * policy layer, the full set of requested accesses may not be granted
	 * by only one rule, but by the union (binary OR) of multiple rules.
	 * E.g. /a/b <execute> + /a <read> => /a/b <execute + read>
	 */
	for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
		const struct landlock_layer *const layer =
			&rule->layers[layer_level];
		const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
		const unsigned long access_req = access_request;
		unsigned long access_bit;
		bool is_empty;

		/* Checks that the layer grants access to the full request. */
		if ((layer->access & access_request) == access_request) {
			layer_mask &= ~layer_bit;

			if (layer_mask == 0)
				return layer_mask;
		/*
		 * Records in @layer_masks which layer grants access to each
		 * requested access.
		 */
		is_empty = true;
		for_each_set_bit(access_bit, &access_req,
				 ARRAY_SIZE(*layer_masks)) {
			if (layer->access & BIT_ULL(access_bit))
				(*layer_masks)[access_bit] &= ~layer_bit;
			is_empty = is_empty && !(*layer_masks)[access_bit];
		}
		if (is_empty)
			return true;
	}
	return layer_mask;
	return false;
}

static int check_access_path(const struct landlock_ruleset *const domain,
			     const struct path *const path,
			     const access_mask_t access_request)
{
	bool allowed = false;
	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_FS] = {};
	bool allowed = false, has_access = false;
	struct path walker_path;
	layer_mask_t layer_mask;
	size_t i;

	if (!access_request)
@@ -265,13 +287,20 @@ static int check_access_path(const struct landlock_ruleset *const domain,
		return -EACCES;

	/* Saves all layers handling a subset of requested accesses. */
	layer_mask = 0;
	for (i = 0; i < domain->num_layers; i++) {
		if (domain->fs_access_masks[i] & access_request)
			layer_mask |= BIT_ULL(i);
		const unsigned long access_req = access_request;
		unsigned long access_bit;

		for_each_set_bit(access_bit, &access_req,
				 ARRAY_SIZE(layer_masks)) {
			if (domain->fs_access_masks[i] & BIT_ULL(access_bit)) {
				layer_masks[access_bit] |= BIT_ULL(i);
				has_access = true;
			}
		}
	}
	/* An access request not handled by the domain is allowed. */
	if (layer_mask == 0)
	if (!has_access)
		return 0;

	walker_path = *path;
@@ -283,14 +312,11 @@ static int check_access_path(const struct landlock_ruleset *const domain,
	while (true) {
		struct dentry *parent_dentry;

		layer_mask =
			unmask_layers(find_rule(domain, walker_path.dentry),
				      access_request, layer_mask);
		if (layer_mask == 0) {
		allowed = unmask_layers(find_rule(domain, walker_path.dentry),
					access_request, &layer_masks);
		if (allowed)
			/* Stops when a rule from each layer grants access. */
			allowed = true;
			break;
		}

jump_up:
		if (walker_path.dentry == walker_path.mnt->mnt_root) {
+2 −0
Original line number Diff line number Diff line
@@ -22,6 +22,8 @@
typedef u16 access_mask_t;
/* Makes sure all filesystem access rights can be stored. */
static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);
/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */
static_assert(sizeof(unsigned long) >= sizeof(access_mask_t));

typedef u16 layer_mask_t;
/* Makes sure all layers can be checked. */
+107 −0
Original line number Diff line number Diff line
@@ -758,6 +758,113 @@ TEST_F_FORK(layout1, ruleset_overlap)
	ASSERT_EQ(0, test_open(dir_s1d3, O_RDONLY | O_DIRECTORY));
}

TEST_F_FORK(layout1, layer_rule_unions)
{
	const struct rule layer1[] = {
		{
			.path = dir_s1d2,
			.access = LANDLOCK_ACCESS_FS_READ_FILE,
		},
		/* dir_s1d3 should allow READ_FILE and WRITE_FILE (O_RDWR). */
		{
			.path = dir_s1d3,
			.access = LANDLOCK_ACCESS_FS_WRITE_FILE,
		},
		{},
	};
	const struct rule layer2[] = {
		/* Doesn't change anything from layer1. */
		{
			.path = dir_s1d2,
			.access = LANDLOCK_ACCESS_FS_READ_FILE |
				  LANDLOCK_ACCESS_FS_WRITE_FILE,
		},
		{},
	};
	const struct rule layer3[] = {
		/* Only allows write (but not read) to dir_s1d3. */
		{
			.path = dir_s1d2,
			.access = LANDLOCK_ACCESS_FS_WRITE_FILE,
		},
		{},
	};
	int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, layer1);

	ASSERT_LE(0, ruleset_fd);
	enforce_ruleset(_metadata, ruleset_fd);
	ASSERT_EQ(0, close(ruleset_fd));

	/* Checks s1d1 hierarchy with layer1. */
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d2 hierarchy with layer1. */
	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d3 hierarchy with layer1. */
	ASSERT_EQ(0, test_open(file1_s1d3, O_RDONLY));
	ASSERT_EQ(0, test_open(file1_s1d3, O_WRONLY));
	/* dir_s1d3 should allow READ_FILE and WRITE_FILE (O_RDWR). */
	ASSERT_EQ(0, test_open(file1_s1d3, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Doesn't change anything from layer1. */
	ruleset_fd = create_ruleset(_metadata, ACCESS_RW, layer2);
	ASSERT_LE(0, ruleset_fd);
	enforce_ruleset(_metadata, ruleset_fd);
	ASSERT_EQ(0, close(ruleset_fd));

	/* Checks s1d1 hierarchy with layer2. */
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d2 hierarchy with layer2. */
	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d3 hierarchy with layer2. */
	ASSERT_EQ(0, test_open(file1_s1d3, O_RDONLY));
	ASSERT_EQ(0, test_open(file1_s1d3, O_WRONLY));
	/* dir_s1d3 should allow READ_FILE and WRITE_FILE (O_RDWR). */
	ASSERT_EQ(0, test_open(file1_s1d3, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Only allows write (but not read) to dir_s1d3. */
	ruleset_fd = create_ruleset(_metadata, ACCESS_RW, layer3);
	ASSERT_LE(0, ruleset_fd);
	enforce_ruleset(_metadata, ruleset_fd);
	ASSERT_EQ(0, close(ruleset_fd));

	/* Checks s1d1 hierarchy with layer3. */
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d1, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d2 hierarchy with layer3. */
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_RDONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_WRONLY));
	ASSERT_EQ(EACCES, test_open(file1_s1d2, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));

	/* Checks s1d3 hierarchy with layer3. */
	ASSERT_EQ(EACCES, test_open(file1_s1d3, O_RDONLY));
	ASSERT_EQ(0, test_open(file1_s1d3, O_WRONLY));
	/* dir_s1d3 should now deny READ_FILE and WRITE_FILE (O_RDWR). */
	ASSERT_EQ(EACCES, test_open(file1_s1d3, O_RDWR));
	ASSERT_EQ(EACCES, test_open(dir_s1d1, O_RDONLY | O_DIRECTORY));
}

TEST_F_FORK(layout1, non_overlapping_accesses)
{
	const struct rule layer1[] = {