Commit 78494dd3 authored by Antonino A. Daplas's avatar Antonino A. Daplas Committed by Linus Torvalds
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fbdev: add sparse annotations in svgalib.c



Add sparse annotations and use fb_read/fb_write family to access the
framebuffer.

Signed-off-by: default avatarAntonino Daplas <adaplas@gmail.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent 98a1153a
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+17 −15
Original line number Diff line number Diff line
@@ -194,7 +194,7 @@ void svga_dump_var(struct fb_var_screeninfo *var, int node)
void svga_settile(struct fb_info *info, struct fb_tilemap *map)
{
	const u8 *font = map->data;
	u8* fb = (u8 *) info->screen_base;
	u8 __iomem *fb = (u8 __iomem *)info->screen_base;
	int i, c;

	if ((map->width != 8) || (map->height != 16) ||
@@ -207,7 +207,8 @@ void svga_settile(struct fb_info *info, struct fb_tilemap *map)
	fb += 2;
	for (c = 0; c < map->length; c++) {
		for (i = 0; i < map->height; i++) {
			fb[i * 4] = font[i];
			fb_writeb(font[i], fb + i * 4);
//			fb[i * 4] = font[i];
		}
		fb += 128;
		font += map->height;
@@ -221,8 +222,8 @@ void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area)
	/*  colstride is halved in this function because u16 are used */
	int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
	int rowstride = colstride * (info->var.xres_virtual / 8);
	u16 *fb = (u16 *) info->screen_base;
	u16 *src, *dst;
	u16 __iomem *fb = (u16 __iomem *) info->screen_base;
	u16 __iomem *src, *dst;

	if ((area->sy > area->dy) ||
	    ((area->sy == area->dy) && (area->sx > area->dx))) {
@@ -239,10 +240,11 @@ void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area)
	    }

	for (dy = 0; dy < area->height; dy++) {
		u16* src2 = src;
		u16* dst2 = dst;
		u16 __iomem *src2 = src;
		u16 __iomem *dst2 = dst;
		for (dx = 0; dx < area->width; dx++) {
			*dst2 = *src2;
			fb_writew(fb_readw(src2), dst2);
//			*dst2 = *src2;
			src2 += colstride;
			dst2 += colstride;
		}
@@ -258,14 +260,14 @@ void svga_tilefill(struct fb_info *info, struct fb_tilerect *rect)
	int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
	int rowstride = colstride * (info->var.xres_virtual / 8);
	int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg);
	u8  *fb = (u8 *) info->screen_base;
	u8 __iomem *fb = (u8 __iomem *)info->screen_base;
	fb += rect->sx * colstride + rect->sy * rowstride;

	for (dy = 0; dy < rect->height; dy++) {
		u8* fb2 = fb;
		u8 __iomem *fb2 = fb;
		for (dx = 0; dx < rect->width; dx++) {
			fb2[0] = rect->index;
			fb2[1] = attr;
			fb_writeb(rect->index, fb2);
			fb_writeb(attr, fb2 + 1);
			fb2 += colstride;
		}
		fb += rowstride;
@@ -279,15 +281,15 @@ void svga_tileblit(struct fb_info *info, struct fb_tileblit *blit)
	int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
	int rowstride = colstride * (info->var.xres_virtual / 8);
	int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg);
	u8* fb = (u8 *) info->screen_base;
	u8 __iomem *fb = (u8 __iomem *)info->screen_base;
	fb += blit->sx * colstride + blit->sy * rowstride;

	i=0;
	for (dy=0; dy < blit->height; dy ++) {
		u8* fb2 = fb;
		u8 __iomem *fb2 = fb;
		for (dx = 0; dx < blit->width; dx ++) {
			fb2[0] = blit->indices[i];
			fb2[1] = attr;
			fb_writeb(blit->indices[i], fb2);
			fb_writeb(attr, fb2 + 1);
			fb2 += colstride;
			i ++;
			if (i == blit->length) return;