Commit 6e3e14c9 authored by jeson.gao's avatar jeson.gao Committed by Daniel Lezcano
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thermal/core/power_allocator: Using round the division when re-divvying up power



The division is used directly in re-divvying up power, the decimal part will
be discarded, devices will get less than the extra_actor_power - 1.
if using round the division to make the calculation more accurate.

For example:
actor0 received more than its max_power, it has the extra_power 759
actor1 received less than its max_power, it require extra_actor_power 395
actor2 received less than its max_power, it require extra_actor_power 365
actor1 and actor2 require the total capped_extra_power 760

using division in re-divvying up power
actor1 would actually get the extra_actor_power 394
actor2 would actually get the extra_actor_power 364

if using round the division in re-divvying up power
actor1 would actually get the extra_actor_power 394
actor2 would actually get the extra_actor_power 365

Signed-off-by: default avatarJeson Gao <jeson.gao@unisoc.com>
Reviewed-by: default avatarLukasz Luba <lukasz.luba@arm.com>
Signed-off-by: default avatarDaniel Lezcano <daniel.lezcano@linaro.org>
Link: https://lore.kernel.org/r/1615796737-4688-1-git-send-email-gao.yunxiao6@gmail.com
parent 87602aeb
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+5 −3
Original line number Diff line number Diff line
@@ -374,9 +374,11 @@ static void divvy_up_power(u32 *req_power, u32 *max_power, int num_actors,
	 */
	extra_power = min(extra_power, capped_extra_power);
	if (capped_extra_power > 0)
		for (i = 0; i < num_actors; i++)
			granted_power[i] += (extra_actor_power[i] *
					extra_power) / capped_extra_power;
		for (i = 0; i < num_actors; i++) {
			u64 extra_range = (u64)extra_actor_power[i] * extra_power;
			granted_power[i] += DIV_ROUND_CLOSEST_ULL(extra_range,
							 capped_extra_power);
		}
}

static int allocate_power(struct thermal_zone_device *tz,