Commit 69e3a6aa authored by Bibo Mao's avatar Bibo Mao Committed by Huacai Chen
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LoongArch: Add checksum optimization for 64-bit system



LoongArch platform is 64-bit system, which supports 8-bytes memory
accessing, but generic checksum functions use 4-byte memory access.
So add 8-bytes memory access optimization for checksum functions on
LoongArch. And the code comes from arm64 system.

When network hw checksum is disabled, iperf performance improves about
10% with this patch.

Signed-off-by: default avatarBibo Mao <maobibo@loongson.cn>
Signed-off-by: default avatarHuacai Chen <chenhuacai@loongson.cn>
parent 8941e93c
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/* SPDX-License-Identifier: GPL-2.0-only */
/*
 * Copyright (C) 2016 ARM Ltd.
 * Copyright (C) 2023 Loongson Technology Corporation Limited
 */
#ifndef __ASM_CHECKSUM_H
#define __ASM_CHECKSUM_H

#include <linux/bitops.h>
#include <linux/in6.h>

#define _HAVE_ARCH_IPV6_CSUM
__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
			const struct in6_addr *daddr,
			__u32 len, __u8 proto, __wsum sum);

/*
 * turns a 32-bit partial checksum (e.g. from csum_partial) into a
 * 1's complement 16-bit checksum.
 */
static inline __sum16 csum_fold(__wsum sum)
{
	u32 tmp = (__force u32)sum;

	/*
	 * swap the two 16-bit halves of sum
	 * if there is a carry from adding the two 16-bit halves,
	 * it will carry from the lower half into the upper half,
	 * giving us the correct sum in the upper half.
	 */
	return (__force __sum16)(~(tmp + rol32(tmp, 16)) >> 16);
}
#define csum_fold csum_fold

/*
 * This is a version of ip_compute_csum() optimized for IP headers,
 * which always checksum on 4 octet boundaries.  ihl is the number
 * of 32-bit words and is always >= 5.
 */
static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
{
	u64 sum;
	__uint128_t tmp;
	int n = ihl; /* we want it signed */

	tmp = *(const __uint128_t *)iph;
	iph += 16;
	n -= 4;
	tmp += ((tmp >> 64) | (tmp << 64));
	sum = tmp >> 64;
	do {
		sum += *(const u32 *)iph;
		iph += 4;
	} while (--n > 0);

	sum += ror64(sum, 32);
	return csum_fold((__force __wsum)(sum >> 32));
}
#define ip_fast_csum ip_fast_csum

extern unsigned int do_csum(const unsigned char *buff, int len);
#define do_csum do_csum

#include <asm-generic/checksum.h>

#endif	/* __ASM_CHECKSUM_H */
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@@ -4,4 +4,4 @@
#

lib-y	+= delay.o memset.o memcpy.o memmove.o \
	   clear_user.o copy_user.o dump_tlb.o unaligned.o
	   clear_user.o copy_user.o csum.o dump_tlb.o unaligned.o
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// SPDX-License-Identifier: GPL-2.0-only
// Copyright (C) 2019-2020 Arm Ltd.

#include <linux/compiler.h>
#include <linux/kasan-checks.h>
#include <linux/kernel.h>

#include <net/checksum.h>

static u64 accumulate(u64 sum, u64 data)
{
	sum += data;
	if (sum < data)
		sum += 1;
	return sum;
}

/*
 * We over-read the buffer and this makes KASAN unhappy. Instead, disable
 * instrumentation and call kasan explicitly.
 */
unsigned int __no_sanitize_address do_csum(const unsigned char *buff, int len)
{
	unsigned int offset, shift, sum;
	const u64 *ptr;
	u64 data, sum64 = 0;

	if (unlikely(len == 0))
		return 0;

	offset = (unsigned long)buff & 7;
	/*
	 * This is to all intents and purposes safe, since rounding down cannot
	 * result in a different page or cache line being accessed, and @buff
	 * should absolutely not be pointing to anything read-sensitive. We do,
	 * however, have to be careful not to piss off KASAN, which means using
	 * unchecked reads to accommodate the head and tail, for which we'll
	 * compensate with an explicit check up-front.
	 */
	kasan_check_read(buff, len);
	ptr = (u64 *)(buff - offset);
	len = len + offset - 8;

	/*
	 * Head: zero out any excess leading bytes. Shifting back by the same
	 * amount should be at least as fast as any other way of handling the
	 * odd/even alignment, and means we can ignore it until the very end.
	 */
	shift = offset * 8;
	data = *ptr++;
	data = (data >> shift) << shift;

	/*
	 * Body: straightforward aligned loads from here on (the paired loads
	 * underlying the quadword type still only need dword alignment). The
	 * main loop strictly excludes the tail, so the second loop will always
	 * run at least once.
	 */
	while (unlikely(len > 64)) {
		__uint128_t tmp1, tmp2, tmp3, tmp4;

		tmp1 = *(__uint128_t *)ptr;
		tmp2 = *(__uint128_t *)(ptr + 2);
		tmp3 = *(__uint128_t *)(ptr + 4);
		tmp4 = *(__uint128_t *)(ptr + 6);

		len -= 64;
		ptr += 8;

		/* This is the "don't dump the carry flag into a GPR" idiom */
		tmp1 += (tmp1 >> 64) | (tmp1 << 64);
		tmp2 += (tmp2 >> 64) | (tmp2 << 64);
		tmp3 += (tmp3 >> 64) | (tmp3 << 64);
		tmp4 += (tmp4 >> 64) | (tmp4 << 64);
		tmp1 = ((tmp1 >> 64) << 64) | (tmp2 >> 64);
		tmp1 += (tmp1 >> 64) | (tmp1 << 64);
		tmp3 = ((tmp3 >> 64) << 64) | (tmp4 >> 64);
		tmp3 += (tmp3 >> 64) | (tmp3 << 64);
		tmp1 = ((tmp1 >> 64) << 64) | (tmp3 >> 64);
		tmp1 += (tmp1 >> 64) | (tmp1 << 64);
		tmp1 = ((tmp1 >> 64) << 64) | sum64;
		tmp1 += (tmp1 >> 64) | (tmp1 << 64);
		sum64 = tmp1 >> 64;
	}
	while (len > 8) {
		__uint128_t tmp;

		sum64 = accumulate(sum64, data);
		tmp = *(__uint128_t *)ptr;

		len -= 16;
		ptr += 2;

		data = tmp >> 64;
		sum64 = accumulate(sum64, tmp);
	}
	if (len > 0) {
		sum64 = accumulate(sum64, data);
		data = *ptr;
		len -= 8;
	}
	/*
	 * Tail: zero any over-read bytes similarly to the head, again
	 * preserving odd/even alignment.
	 */
	shift = len * -8;
	data = (data << shift) >> shift;
	sum64 = accumulate(sum64, data);

	/* Finally, folding */
	sum64 += (sum64 >> 32) | (sum64 << 32);
	sum = sum64 >> 32;
	sum += (sum >> 16) | (sum << 16);
	if (offset & 1)
		return (u16)swab32(sum);

	return sum >> 16;
}

__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
			const struct in6_addr *daddr,
			__u32 len, __u8 proto, __wsum csum)
{
	__uint128_t src, dst;
	u64 sum = (__force u64)csum;

	src = *(const __uint128_t *)saddr->s6_addr;
	dst = *(const __uint128_t *)daddr->s6_addr;

	sum += (__force u32)htonl(len);
	sum += (u32)proto << 24;
	src += (src >> 64) | (src << 64);
	dst += (dst >> 64) | (dst << 64);

	sum = accumulate(sum, src >> 64);
	sum = accumulate(sum, dst >> 64);

	sum += ((sum >> 32) | (sum << 32));
	return csum_fold((__force __wsum)(sum >> 32));
}
EXPORT_SYMBOL(csum_ipv6_magic);