Commit 697e5c7a authored by Daniel J. Ogorchock's avatar Daniel J. Ogorchock Committed by Jiri Kosina
Browse files

HID: nintendo: add home led support



This patch adds the ability to set the intensity level of the home
button's LED.

Signed-off-by: default avatarDaniel J. Ogorchock <djogorchock@gmail.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent 08ebba5c
Loading
Loading
Loading
Loading
+68 −4
Original line number Diff line number Diff line
@@ -199,7 +199,8 @@ static const char * const joycon_player_led_names[] = {
struct joycon_ctlr {
	struct hid_device *hdev;
	struct input_dev *input;
	struct led_classdev leds[JC_NUM_LEDS];
	struct led_classdev leds[JC_NUM_LEDS]; /* player leds */
	struct led_classdev home_led;
	enum joycon_ctlr_state ctlr_state;
	spinlock_t lock;

@@ -733,8 +734,42 @@ static int joycon_player_led_brightness_set(struct led_classdev *led,
	return ret;
}

static int joycon_home_led_brightness_set(struct led_classdev *led,
					  enum led_brightness brightness)
{
	struct device *dev = led->dev->parent;
	struct hid_device *hdev = to_hid_device(dev);
	struct joycon_ctlr *ctlr;
	struct joycon_subcmd_request *req;
	u8 buffer[sizeof(*req) + 5] = { 0 };
	u8 *data;
	int ret;

	ctlr = hid_get_drvdata(hdev);
	if (!ctlr) {
		hid_err(hdev, "No controller data\n");
		return -ENODEV;
	}

	req = (struct joycon_subcmd_request *)buffer;
	req->subcmd_id = JC_SUBCMD_SET_HOME_LIGHT;
	data = req->data;
	data[0] = 0x01;
	data[1] = brightness << 4;
	data[2] = brightness | (brightness << 4);
	data[3] = 0x11;
	data[4] = 0x11;

	hid_dbg(hdev, "setting home led brightness\n");
	mutex_lock(&ctlr->output_mutex);
	ret = joycon_send_subcmd(ctlr, req, 5);
	mutex_unlock(&ctlr->output_mutex);

	return ret;
}

static DEFINE_MUTEX(joycon_input_num_mutex);
static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
static int joycon_leds_create(struct joycon_ctlr *ctlr)
{
	struct hid_device *hdev = ctlr->hdev;
	struct device *dev = &hdev->dev;
@@ -773,7 +808,7 @@ static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
		ret = devm_led_classdev_register(&hdev->dev, led);
		if (ret) {
			hid_err(hdev, "Failed registering %s LED\n", led->name);
			break;
			return ret;
		}
	}

@@ -781,6 +816,35 @@ static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
		input_num = 1;
	mutex_unlock(&joycon_input_num_mutex);

	/* configure the home LED */
	if (ctlr->hdev->product != USB_DEVICE_ID_NINTENDO_JOYCONL) {
		name = devm_kasprintf(dev, GFP_KERNEL, "%s:%s:%s",
				      d_name,
				      "blue",
				      LED_FUNCTION_PLAYER5);
		if (!name)
			return -ENOMEM;

		led = &ctlr->home_led;
		led->name = name;
		led->brightness = 0;
		led->max_brightness = 0xF;
		led->brightness_set_blocking = joycon_home_led_brightness_set;
		led->flags = LED_CORE_SUSPENDRESUME | LED_HW_PLUGGABLE;
		ret = devm_led_classdev_register(&hdev->dev, led);
		if (ret) {
			hid_err(hdev, "Failed registering home led\n");
			return ret;
		}
		/* Set the home LED to 0 as default state */
		ret = joycon_home_led_brightness_set(led, 0);
		if (ret) {
			hid_err(hdev, "Failed to set home LED dflt; ret=%d\n",
									ret);
			return ret;
		}
	}

	return 0;
}

@@ -1027,7 +1091,7 @@ static int nintendo_hid_probe(struct hid_device *hdev,
	mutex_unlock(&ctlr->output_mutex);

	/* Initialize the leds */
	ret = joycon_player_leds_create(ctlr);
	ret = joycon_leds_create(ctlr);
	if (ret) {
		hid_err(hdev, "Failed to create leds; ret=%d\n", ret);
		goto err_close;