Commit 5ceeb328 authored by Thomas Zimmermann's avatar Thomas Zimmermann
Browse files

drm/udl: Move vmap out of commit tail



Vmap operations may acquire the dmabuf reservation lock, which is not
allowed within atomic commit-tail functions. Therefore move vmap and
vunmap from the damage handler into prepare_fb and cleanup_fb callbacks.

The mapping is provided as GEM shadow-buffered plane. The functions in
the commit tail use the pre-established mapping for damage handling.

Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Tested-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Acked-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210208115538.6430-8-tzimmermann@suse.de
parent 4ac0868d
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+13 −21
Original line number Diff line number Diff line
@@ -15,6 +15,7 @@
#include <drm/drm_crtc_helper.h>
#include <drm/drm_damage_helper.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_gem_atomic_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_gem_shmem_helper.h>
#include <drm/drm_modeset_helper_vtables.h>
@@ -266,18 +267,17 @@ static int udl_aligned_damage_clip(struct drm_rect *clip, int x, int y,
	return 0;
}

static int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
			     int width, int height)
static int udl_handle_damage(struct drm_framebuffer *fb, const struct dma_buf_map *map,
			     int x, int y, int width, int height)
{
	struct drm_device *dev = fb->dev;
	struct dma_buf_attachment *import_attach = fb->obj[0]->import_attach;
	void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
	int i, ret, tmp_ret;
	char *cmd;
	struct urb *urb;
	struct drm_rect clip;
	int log_bpp;
	struct dma_buf_map map;
	void *vaddr;

	ret = udl_log_cpp(fb->format->cpp[0]);
	if (ret < 0)
@@ -297,17 +297,10 @@ static int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
			return ret;
	}

	ret = drm_gem_shmem_vmap(fb->obj[0], &map);
	if (ret) {
		DRM_ERROR("failed to vmap fb\n");
		goto out_dma_buf_end_cpu_access;
	}
	vaddr = map.vaddr; /* TODO: Use mapping abstraction properly */

	urb = udl_get_urb(dev);
	if (!urb) {
		ret = -ENOMEM;
		goto out_drm_gem_shmem_vunmap;
		goto out_dma_buf_end_cpu_access;
	}
	cmd = urb->transfer_buffer;

@@ -320,7 +313,7 @@ static int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
				       &cmd, byte_offset, dev_byte_offset,
				       byte_width);
		if (ret)
			goto out_drm_gem_shmem_vunmap;
			goto out_dma_buf_end_cpu_access;
	}

	if (cmd > (char *)urb->transfer_buffer) {
@@ -336,8 +329,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,

	ret = 0;

out_drm_gem_shmem_vunmap:
	drm_gem_shmem_vunmap(fb->obj[0], &map);
out_dma_buf_end_cpu_access:
	if (import_attach) {
		tmp_ret = dma_buf_end_cpu_access(import_attach->dmabuf,
@@ -375,6 +366,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
	struct drm_framebuffer *fb = plane_state->fb;
	struct udl_device *udl = to_udl(dev);
	struct drm_display_mode *mode = &crtc_state->mode;
	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
	char *buf;
	char *wrptr;
	int color_depth = UDL_COLOR_DEPTH_16BPP;
@@ -400,7 +392,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,

	udl->mode_buf_len = wrptr - buf;

	udl_handle_damage(fb, 0, 0, fb->width, fb->height);
	udl_handle_damage(fb, &shadow_plane_state->map[0], 0, 0, fb->width, fb->height);

	if (!crtc_state->mode_changed)
		return;
@@ -435,6 +427,7 @@ udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
			       struct drm_plane_state *old_plane_state)
{
	struct drm_plane_state *state = pipe->plane.state;
	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(state);
	struct drm_framebuffer *fb = state->fb;
	struct drm_rect rect;

@@ -442,17 +435,16 @@ udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
		return;

	if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
		udl_handle_damage(fb, rect.x1, rect.y1, rect.x2 - rect.x1,
				  rect.y2 - rect.y1);
		udl_handle_damage(fb, &shadow_plane_state->map[0], rect.x1, rect.y1,
				  rect.x2 - rect.x1, rect.y2 - rect.y1);
}

static const
struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = {
static const struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = {
	.mode_valid = udl_simple_display_pipe_mode_valid,
	.enable = udl_simple_display_pipe_enable,
	.disable = udl_simple_display_pipe_disable,
	.update = udl_simple_display_pipe_update,
	.prepare_fb = drm_gem_fb_simple_display_pipe_prepare_fb,
	DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
};

/*