Commit 5c209d80 authored by Patrik Jakobsson's avatar Patrik Jakobsson
Browse files

drm/gma500: psb_spank() doesn't need it's own file



Since everything else in accel_2d.c got removed we can move psb_spank()
into psb_drv.c where it is used.

Signed-off-by: default avatarPatrik Jakobsson <patrik.r.jakobsson@gmail.com>
Reviewed-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20210201132617.1233-5-patrik.r.jakobsson@gmail.com
parent 93b0bb58
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+0 −1
Original line number Diff line number Diff line
@@ -4,7 +4,6 @@
#

gma500_gfx-y += \
	  accel_2d.o \
	  backlight.o \
	  blitter.o \
	  cdv_device.o \

drivers/gpu/drm/gma500/accel_2d.c

deleted100644 → 0
+0 −60
Original line number Diff line number Diff line
// SPDX-License-Identifier: GPL-2.0-only
/**************************************************************************
 * Copyright (c) 2007-2011, Intel Corporation.
 * All Rights Reserved.
 *
 * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
 * develop this driver.
 *
 **************************************************************************/

#include <linux/console.h>
#include <linux/delay.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/string.h>
#include <linux/tty.h>

#include <drm/drm.h>
#include <drm/drm_crtc.h>
#include <drm/drm_fb_helper.h>
#include <drm/drm_fourcc.h>

#include "psb_drv.h"
#include "psb_reg.h"

/**
 *	psb_spank		-	reset the 2D engine
 *	@dev_priv: our PSB DRM device
 *
 *	Soft reset the graphics engine and then reload the necessary registers.
 *	We use this at initialisation time but it will become relevant for
 *	accelerated X later
 */
void psb_spank(struct drm_psb_private *dev_priv)
{
	PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
		_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
		_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
		_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
	PSB_RSGX32(PSB_CR_SOFT_RESET);

	msleep(1);

	PSB_WSGX32(0, PSB_CR_SOFT_RESET);
	wmb();
	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
		   PSB_CR_BIF_CTRL);
	wmb();
	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);

	msleep(1);
	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
		   PSB_CR_BIF_CTRL);
	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
	PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
}
+31 −0
Original line number Diff line number Diff line
@@ -12,6 +12,7 @@
#include <linux/notifier.h>
#include <linux/pm_runtime.h>
#include <linux/spinlock.h>
#include <linux/delay.h>

#include <asm/set_memory.h>

@@ -91,6 +92,36 @@ MODULE_DEVICE_TABLE(pci, pciidlist);
static const struct drm_ioctl_desc psb_ioctls[] = {
};

/**
 *	psb_spank		-	reset the 2D engine
 *	@dev_priv: our PSB DRM device
 *
 *	Soft reset the graphics engine and then reload the necessary registers.
 */
void psb_spank(struct drm_psb_private *dev_priv)
{
	PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
		_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
		_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
		_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
	PSB_RSGX32(PSB_CR_SOFT_RESET);

	msleep(1);

	PSB_WSGX32(0, PSB_CR_SOFT_RESET);
	wmb();
	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
		   PSB_CR_BIF_CTRL);
	wmb();
	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);

	msleep(1);
	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
		   PSB_CR_BIF_CTRL);
	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
	PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
}

static int psb_do_init(struct drm_device *dev)
{
	struct drm_psb_private *dev_priv = dev->dev_private;