Loading Documentation/DocBook/drm.tmpl +6 −8 Original line number Diff line number Diff line Loading @@ -795,14 +795,12 @@ void intel_crt_init(struct drm_device *dev) <sect1> <title>Framebuffer management</title> <para> In order to set a mode on a given CRTC, encoder and connector configuration, clients need to provide a framebuffer object which provides a source of pixels for the CRTC to deliver to the encoder(s) and ultimately the connector(s) in the configuration. A framebuffer is fundamentally a driver specific memory object, made into an opaque handle by the DRM addfb function. Once an fb has been created this way it can be passed to the KMS mode setting routines for use in a configuration. Clients need to provide a framebuffer object which provides a source of pixels for a CRTC to deliver to the encoder(s) and ultimately the connector(s). A framebuffer is fundamentally a driver specific memory object, made into an opaque handle by the DRM's addfb() function. Once a framebuffer has been created this way, it may be passed to the KMS mode setting routines for use in a completed configuration. </para> </sect1> Loading Loading
Documentation/DocBook/drm.tmpl +6 −8 Original line number Diff line number Diff line Loading @@ -795,14 +795,12 @@ void intel_crt_init(struct drm_device *dev) <sect1> <title>Framebuffer management</title> <para> In order to set a mode on a given CRTC, encoder and connector configuration, clients need to provide a framebuffer object which provides a source of pixels for the CRTC to deliver to the encoder(s) and ultimately the connector(s) in the configuration. A framebuffer is fundamentally a driver specific memory object, made into an opaque handle by the DRM addfb function. Once an fb has been created this way it can be passed to the KMS mode setting routines for use in a configuration. Clients need to provide a framebuffer object which provides a source of pixels for a CRTC to deliver to the encoder(s) and ultimately the connector(s). A framebuffer is fundamentally a driver specific memory object, made into an opaque handle by the DRM's addfb() function. Once a framebuffer has been created this way, it may be passed to the KMS mode setting routines for use in a completed configuration. </para> </sect1> Loading