Commit 4e463ec4 authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Jiri Kosina
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HID: playstation: Add DualShock4 rumble support.



This patch implements DualShock4 rumble support in a similar manner
as the DualSense implementation. It adds an output worker with
granular control of different features of the main DualShock4 output
report.

Signed-off-by: default avatarRoderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent 12882ed8
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+147 −1
Original line number Diff line number Diff line
@@ -285,6 +285,8 @@ struct dualsense_output_report {

#define DS4_INPUT_REPORT_USB			0x01
#define DS4_INPUT_REPORT_USB_SIZE		64
#define DS4_OUTPUT_REPORT_USB			0x05
#define DS4_OUTPUT_REPORT_USB_SIZE		32

#define DS4_FEATURE_REPORT_CALIBRATION		0x02
#define DS4_FEATURE_REPORT_CALIBRATION_SIZE	37
@@ -306,6 +308,9 @@ struct dualsense_output_report {
/* Battery status within batery_status field. */
#define DS4_BATTERY_STATUS_FULL		11

/* Flags for DualShock4 output report. */
#define DS4_OUTPUT_VALID_FLAG0_MOTOR		0x01

/* DualShock4 hardware limits */
#define DS4_ACC_RES_PER_G	8192
#define DS4_ACC_RANGE		(4*DS_ACC_RES_PER_G)
@@ -328,6 +333,14 @@ struct dualshock4 {
	bool sensor_timestamp_initialized;
	uint32_t prev_sensor_timestamp;
	uint32_t sensor_timestamp_us;

	bool update_rumble;
	uint8_t motor_left;
	uint8_t motor_right;

	struct work_struct output_worker;
	bool output_worker_initialized;
	void *output_report_dmabuf;
};

struct dualshock4_touch_point {
@@ -372,6 +385,45 @@ struct dualshock4_input_report_usb {
} __packed;
static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE);

/* Common data between Bluetooth and USB DualShock4 output reports. */
struct dualshock4_output_report_common {
	uint8_t valid_flag0;
	uint8_t valid_flag1;

	uint8_t reserved;

	uint8_t motor_right;
	uint8_t motor_left;

	uint8_t lightbar_red;
	uint8_t lightbar_green;
	uint8_t lightbar_blue;
	uint8_t lightbar_blink_on;
	uint8_t lightbar_blink_off;
} __packed;

struct dualshock4_output_report_usb {
	uint8_t report_id; /* 0x5 */
	struct dualshock4_output_report_common common;
	uint8_t reserved[21];
} __packed;
static_assert(sizeof(struct dualshock4_output_report_usb) == DS4_OUTPUT_REPORT_USB_SIZE);

/*
 * The DualShock4 has a main output report used to control most features. It is
 * largely the same between Bluetooth and USB except for different headers and CRC.
 * This structure hide the differences between the two to simplify sending output reports.
 */
struct dualshock4_output_report {
	uint8_t *data; /* Start of data */
	uint8_t len; /* Size of output report */

	/* Points to USB data payload in case for a USB report else NULL. */
	struct dualshock4_output_report_usb *usb;
	/* Points to common section of report, so past any headers. */
	struct dualshock4_output_report_common *common;
};

/*
 * Common gamepad buttons across DualShock 3 / 4 and DualSense.
 * Note: for device with a touchpad, touchpad button is not included
@@ -399,6 +451,7 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
};

static inline void dualsense_schedule_work(struct dualsense *ds);
static inline void dualshock4_schedule_work(struct dualshock4 *ds4);
static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue);

/*
@@ -1692,6 +1745,49 @@ static int dualshock4_get_mac_address(struct dualshock4 *ds4)
	return ret;
}

static void dualshock4_init_output_report(struct dualshock4 *ds4,
		struct dualshock4_output_report *rp, void *buf)
{
	struct hid_device *hdev = ds4->base.hdev;

	if (hdev->bus == BUS_USB) {
		struct dualshock4_output_report_usb *usb = buf;

		memset(usb, 0, sizeof(*usb));
		usb->report_id = DS4_OUTPUT_REPORT_USB;

		rp->data = buf;
		rp->len = sizeof(*usb);
		rp->usb = usb;
		rp->common = &usb->common;
	}
}

static void dualshock4_output_worker(struct work_struct *work)
{
	struct dualshock4 *ds4 = container_of(work, struct dualshock4, output_worker);
	struct dualshock4_output_report report;
	struct dualshock4_output_report_common *common;
	unsigned long flags;

	dualshock4_init_output_report(ds4, &report, ds4->output_report_dmabuf);
	common = report.common;

	spin_lock_irqsave(&ds4->base.lock, flags);

	if (ds4->update_rumble) {
		/* Select classic rumble style haptics and enable it. */
		common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_MOTOR;
		common->motor_left = ds4->motor_left;
		common->motor_right = ds4->motor_right;
		ds4->update_rumble = false;
	}

	spin_unlock_irqrestore(&ds4->base.lock, flags);

	hid_hw_output_report(ds4->base.hdev, report.data, report.len);
}

static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report,
		u8 *data, int size)
{
@@ -1860,10 +1956,52 @@ static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *
	return 0;
}

static int dualshock4_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
{
	struct hid_device *hdev = input_get_drvdata(dev);
	struct dualshock4 *ds4 = hid_get_drvdata(hdev);
	unsigned long flags;

	if (effect->type != FF_RUMBLE)
		return 0;

	spin_lock_irqsave(&ds4->base.lock, flags);
	ds4->update_rumble = true;
	ds4->motor_left = effect->u.rumble.strong_magnitude / 256;
	ds4->motor_right = effect->u.rumble.weak_magnitude / 256;
	spin_unlock_irqrestore(&ds4->base.lock, flags);

	dualshock4_schedule_work(ds4);
	return 0;
}

static void dualshock4_remove(struct ps_device *ps_dev)
{
	struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base);
	unsigned long flags;

	spin_lock_irqsave(&ds4->base.lock, flags);
	ds4->output_worker_initialized = false;
	spin_unlock_irqrestore(&ds4->base.lock, flags);

	cancel_work_sync(&ds4->output_worker);
}

static inline void dualshock4_schedule_work(struct dualshock4 *ds4)
{
	unsigned long flags;

	spin_lock_irqsave(&ds4->base.lock, flags);
	if (ds4->output_worker_initialized)
		schedule_work(&ds4->output_worker);
	spin_unlock_irqrestore(&ds4->base.lock, flags);
}

static struct ps_device *dualshock4_create(struct hid_device *hdev)
{
	struct dualshock4 *ds4;
	struct ps_device *ps_dev;
	uint8_t max_output_report_size;
	int ret;

	ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL);
@@ -1882,8 +2020,16 @@ static struct ps_device *dualshock4_create(struct hid_device *hdev)
	ps_dev->battery_capacity = 100; /* initial value until parse_report. */
	ps_dev->battery_status = POWER_SUPPLY_STATUS_UNKNOWN;
	ps_dev->parse_report = dualshock4_parse_report;
	ps_dev->remove = dualshock4_remove;
	INIT_WORK(&ds4->output_worker, dualshock4_output_worker);
	ds4->output_worker_initialized = true;
	hid_set_drvdata(hdev, ds4);

	max_output_report_size = sizeof(struct dualshock4_output_report_usb);
	ds4->output_report_dmabuf = devm_kzalloc(&hdev->dev, max_output_report_size, GFP_KERNEL);
	if (!ds4->output_report_dmabuf)
		return ERR_PTR(-ENOMEM);

	ret = dualshock4_get_mac_address(ds4);
	if (ret) {
		hid_err(hdev, "Failed to get MAC address from DualShock4\n");
@@ -1907,7 +2053,7 @@ static struct ps_device *dualshock4_create(struct hid_device *hdev)
		goto err;
	}

	ds4->gamepad = ps_gamepad_create(hdev, NULL);
	ds4->gamepad = ps_gamepad_create(hdev, dualshock4_play_effect);
	if (IS_ERR(ds4->gamepad)) {
		ret = PTR_ERR(ds4->gamepad);
		goto err;