Commit 4dc24d7c authored by Arnaldo Carvalho de Melo's avatar Arnaldo Carvalho de Melo
Browse files

tools headers UAPI: Sync drm/i915_drm.h with the kernel sources



To pick the changes in:

  b65a9489 ("drm/i915/userptr: Probe existence of backing struct pages upon creation")
  ee242ca7 ("drm/i915/guc: Implement GuC priority management")
  81340cf3 ("drm/i915/uapi: reject set_domain for discrete")
  7961c5b6 ("drm/i915: Add TTM offset argument to mmap.")
  aef7b67a ("drm/i915/uapi: convert drm_i915_gem_userptr to kernel doc")
  e7737b67 ("drm/i915/uapi: reject caching ioctls for discrete")
  3aa8c57f ("drm/i915/uapi: convert drm_i915_gem_set_domain to kernel doc")
  289f5a72 ("drm/i915/uapi: convert drm_i915_gem_caching to kernel doc")
  4a766ae4 ("drm/i915: Drop the CONTEXT_CLONE API (v2)")
  6ff6d61d ("drm/i915: Drop I915_CONTEXT_PARAM_NO_ZEROMAP")
  fe4751c3 ("drm/i915: Drop I915_CONTEXT_PARAM_RINGSIZE")
  57772953 ("drm/i915: Document the Virtual Engine uAPI")
  c649432e ("drm/i915: Fix busy ioctl commentary")

That doesn't result in any changes to tooling as no new ioctl were
added (at least not perceived by tools/perf/trace/beauty/drm_ioctl.sh).

Addressing this perf build warning:

  Warning: Kernel ABI header at 'tools/include/uapi/drm/i915_drm.h' differs from latest version at 'include/uapi/drm/i915_drm.h'
  diff -u tools/include/uapi/drm/i915_drm.h include/uapi/drm/i915_drm.h

Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: John Harrison <John.C.Harrison@Intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
parent 2bae3e64
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+417 −81
Original line number Diff line number Diff line
@@ -572,6 +572,15 @@ typedef struct drm_i915_irq_wait {
#define   I915_SCHEDULER_CAP_PREEMPTION	(1ul << 2)
#define   I915_SCHEDULER_CAP_SEMAPHORES	(1ul << 3)
#define   I915_SCHEDULER_CAP_ENGINE_BUSY_STATS	(1ul << 4)
/*
 * Indicates the 2k user priority levels are statically mapped into 3 buckets as
 * follows:
 *
 * -1k to -1	Low priority
 * 0		Normal priority
 * 1 to 1k	Highest priority
 */
#define   I915_SCHEDULER_CAP_STATIC_PRIORITY_MAP	(1ul << 5)

#define I915_PARAM_HUC_STATUS		 42

@@ -674,6 +683,9 @@ typedef struct drm_i915_irq_wait {
 */
#define I915_PARAM_HAS_EXEC_TIMELINE_FENCES 55

/* Query if the kernel supports the I915_USERPTR_PROBE flag. */
#define I915_PARAM_HAS_USERPTR_PROBE 56

/* Must be kept compact -- no holes and well documented */

typedef struct drm_i915_getparam {
@@ -849,45 +861,113 @@ struct drm_i915_gem_mmap_gtt {
	__u64 offset;
};

/**
 * struct drm_i915_gem_mmap_offset - Retrieve an offset so we can mmap this buffer object.
 *
 * This struct is passed as argument to the `DRM_IOCTL_I915_GEM_MMAP_OFFSET` ioctl,
 * and is used to retrieve the fake offset to mmap an object specified by &handle.
 *
 * The legacy way of using `DRM_IOCTL_I915_GEM_MMAP` is removed on gen12+.
 * `DRM_IOCTL_I915_GEM_MMAP_GTT` is an older supported alias to this struct, but will behave
 * as setting the &extensions to 0, and &flags to `I915_MMAP_OFFSET_GTT`.
 */
struct drm_i915_gem_mmap_offset {
	/** Handle for the object being mapped. */
	/** @handle: Handle for the object being mapped. */
	__u32 handle;
	/** @pad: Must be zero */
	__u32 pad;
	/**
	 * Fake offset to use for subsequent mmap call
	 * @offset: The fake offset to use for subsequent mmap call
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 offset;

	/**
	 * Flags for extended behaviour.
	 * @flags: Flags for extended behaviour.
	 *
	 * It is mandatory that one of the MMAP_OFFSET types
	 * (GTT, WC, WB, UC, etc) should be included.
	 * It is mandatory that one of the `MMAP_OFFSET` types
	 * should be included:
	 *
	 * - `I915_MMAP_OFFSET_GTT`: Use mmap with the object bound to GTT. (Write-Combined)
	 * - `I915_MMAP_OFFSET_WC`: Use Write-Combined caching.
	 * - `I915_MMAP_OFFSET_WB`: Use Write-Back caching.
	 * - `I915_MMAP_OFFSET_FIXED`: Use object placement to determine caching.
	 *
	 * On devices with local memory `I915_MMAP_OFFSET_FIXED` is the only valid
	 * type. On devices without local memory, this caching mode is invalid.
	 *
	 * As caching mode when specifying `I915_MMAP_OFFSET_FIXED`, WC or WB will
	 * be used, depending on the object placement on creation. WB will be used
	 * when the object can only exist in system memory, WC otherwise.
	 */
	__u64 flags;

#define I915_MMAP_OFFSET_GTT	0
#define I915_MMAP_OFFSET_WC	1
#define I915_MMAP_OFFSET_WB	2
#define I915_MMAP_OFFSET_UC	3
#define I915_MMAP_OFFSET_FIXED	4

	/*
	 * Zero-terminated chain of extensions.
	/**
	 * @extensions: Zero-terminated chain of extensions.
	 *
	 * No current extensions defined; mbz.
	 */
	__u64 extensions;
};

/**
 * struct drm_i915_gem_set_domain - Adjust the objects write or read domain, in
 * preparation for accessing the pages via some CPU domain.
 *
 * Specifying a new write or read domain will flush the object out of the
 * previous domain(if required), before then updating the objects domain
 * tracking with the new domain.
 *
 * Note this might involve waiting for the object first if it is still active on
 * the GPU.
 *
 * Supported values for @read_domains and @write_domain:
 *
 *	- I915_GEM_DOMAIN_WC: Uncached write-combined domain
 *	- I915_GEM_DOMAIN_CPU: CPU cache domain
 *	- I915_GEM_DOMAIN_GTT: Mappable aperture domain
 *
 * All other domains are rejected.
 *
 * Note that for discrete, starting from DG1, this is no longer supported, and
 * is instead rejected. On such platforms the CPU domain is effectively static,
 * where we also only support a single &drm_i915_gem_mmap_offset cache mode,
 * which can't be set explicitly and instead depends on the object placements,
 * as per the below.
 *
 * Implicit caching rules, starting from DG1:
 *
 *	- If any of the object placements (see &drm_i915_gem_create_ext_memory_regions)
 *	  contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and
 *	  mapped as write-combined only.
 *
 *	- Everything else is always allocated and mapped as write-back, with the
 *	  guarantee that everything is also coherent with the GPU.
 *
 * Note that this is likely to change in the future again, where we might need
 * more flexibility on future devices, so making this all explicit as part of a
 * new &drm_i915_gem_create_ext extension is probable.
 */
struct drm_i915_gem_set_domain {
	/** Handle for the object */
	/** @handle: Handle for the object. */
	__u32 handle;

	/** New read domains */
	/** @read_domains: New read domains. */
	__u32 read_domains;

	/** New write domain */
	/**
	 * @write_domain: New write domain.
	 *
	 * Note that having something in the write domain implies it's in the
	 * read domain, and only that read domain.
	 */
	__u32 write_domain;
};

@@ -1348,12 +1428,11 @@ struct drm_i915_gem_busy {
	 * reading from the object simultaneously.
	 *
	 * The value of each engine class is the same as specified in the
	 * I915_CONTEXT_SET_ENGINES parameter and via perf, i.e.
	 * I915_CONTEXT_PARAM_ENGINES context parameter and via perf, i.e.
	 * I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc.
	 * reported as active itself. Some hardware may have parallel
	 * execution engines, e.g. multiple media engines, which are
	 * mapped to the same class identifier and so are not separately
	 * reported for busyness.
	 * Some hardware may have parallel execution engines, e.g. multiple
	 * media engines, which are mapped to the same class identifier and so
	 * are not separately reported for busyness.
	 *
	 * Caveat emptor:
	 * Only the boolean result of this query is reliable; that is whether
@@ -1364,43 +1443,79 @@ struct drm_i915_gem_busy {
};

/**
 * I915_CACHING_NONE
 * struct drm_i915_gem_caching - Set or get the caching for given object
 * handle.
 *
 * GPU access is not coherent with cpu caches. Default for machines without an
 * LLC.
 */
#define I915_CACHING_NONE		0
/**
 * I915_CACHING_CACHED
 * Allow userspace to control the GTT caching bits for a given object when the
 * object is later mapped through the ppGTT(or GGTT on older platforms lacking
 * ppGTT support, or if the object is used for scanout). Note that this might
 * require unbinding the object from the GTT first, if its current caching value
 * doesn't match.
 *
 * GPU access is coherent with cpu caches and furthermore the data is cached in
 * last-level caches shared between cpu cores and the gpu GT. Default on
 * machines with HAS_LLC.
 */
#define I915_CACHING_CACHED		1
/**
 * I915_CACHING_DISPLAY
 * Note that this all changes on discrete platforms, starting from DG1, the
 * set/get caching is no longer supported, and is now rejected.  Instead the CPU
 * caching attributes(WB vs WC) will become an immutable creation time property
 * for the object, along with the GTT caching level. For now we don't expose any
 * new uAPI for this, instead on DG1 this is all implicit, although this largely
 * shouldn't matter since DG1 is coherent by default(without any way of
 * controlling it).
 *
 * Special GPU caching mode which is coherent with the scanout engines.
 * Transparently falls back to I915_CACHING_NONE on platforms where no special
 * cache mode (like write-through or gfdt flushing) is available. The kernel
 * automatically sets this mode when using a buffer as a scanout target.
 * Userspace can manually set this mode to avoid a costly stall and clflush in
 * the hotpath of drawing the first frame.
 * Implicit caching rules, starting from DG1:
 *
 *     - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions)
 *       contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and
 *       mapped as write-combined only.
 *
 *     - Everything else is always allocated and mapped as write-back, with the
 *       guarantee that everything is also coherent with the GPU.
 *
 * Note that this is likely to change in the future again, where we might need
 * more flexibility on future devices, so making this all explicit as part of a
 * new &drm_i915_gem_create_ext extension is probable.
 *
 * Side note: Part of the reason for this is that changing the at-allocation-time CPU
 * caching attributes for the pages might be required(and is expensive) if we
 * need to then CPU map the pages later with different caching attributes. This
 * inconsistent caching behaviour, while supported on x86, is not universally
 * supported on other architectures. So for simplicity we opt for setting
 * everything at creation time, whilst also making it immutable, on discrete
 * platforms.
 */
#define I915_CACHING_DISPLAY		2

struct drm_i915_gem_caching {
	/**
	 * Handle of the buffer to set/get the caching level of. */
	 * @handle: Handle of the buffer to set/get the caching level.
	 */
	__u32 handle;

	/**
	 * Cacheing level to apply or return value
	 * @caching: The GTT caching level to apply or possible return value.
	 *
	 * The supported @caching values:
	 *
	 * I915_CACHING_NONE:
	 *
	 * bits0-15 are for generic caching control (i.e. the above defined
	 * values). bits16-31 are reserved for platform-specific variations
	 * (e.g. l3$ caching on gen7). */
	 * GPU access is not coherent with CPU caches.  Default for machines
	 * without an LLC. This means manual flushing might be needed, if we
	 * want GPU access to be coherent.
	 *
	 * I915_CACHING_CACHED:
	 *
	 * GPU access is coherent with CPU caches and furthermore the data is
	 * cached in last-level caches shared between CPU cores and the GPU GT.
	 *
	 * I915_CACHING_DISPLAY:
	 *
	 * Special GPU caching mode which is coherent with the scanout engines.
	 * Transparently falls back to I915_CACHING_NONE on platforms where no
	 * special cache mode (like write-through or gfdt flushing) is
	 * available. The kernel automatically sets this mode when using a
	 * buffer as a scanout target.  Userspace can manually set this mode to
	 * avoid a costly stall and clflush in the hotpath of drawing the first
	 * frame.
	 */
#define I915_CACHING_NONE		0
#define I915_CACHING_CACHED		1
#define I915_CACHING_DISPLAY		2
	__u32 caching;
};

@@ -1639,6 +1754,10 @@ struct drm_i915_gem_context_param {
	__u32 size;
	__u64 param;
#define I915_CONTEXT_PARAM_BAN_PERIOD	0x1
/* I915_CONTEXT_PARAM_NO_ZEROMAP has been removed.  On the off chance
 * someone somewhere has attempted to use it, never re-use this context
 * param number.
 */
#define I915_CONTEXT_PARAM_NO_ZEROMAP	0x2
#define I915_CONTEXT_PARAM_GTT_SIZE	0x3
#define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE	0x4
@@ -1723,24 +1842,8 @@ struct drm_i915_gem_context_param {
 */
#define I915_CONTEXT_PARAM_PERSISTENCE	0xb

/*
 * I915_CONTEXT_PARAM_RINGSIZE:
 *
 * Sets the size of the CS ringbuffer to use for logical ring contexts. This
 * applies a limit of how many batches can be queued to HW before the caller
 * is blocked due to lack of space for more commands.
 *
 * Only reliably possible to be set prior to first use, i.e. during
 * construction. At any later point, the current execution must be flushed as
 * the ring can only be changed while the context is idle. Note, the ringsize
 * can be specified as a constructor property, see
 * I915_CONTEXT_CREATE_EXT_SETPARAM, but can also be set later if required.
 *
 * Only applies to the current set of engine and lost when those engines
 * are replaced by a new mapping (see I915_CONTEXT_PARAM_ENGINES).
 *
 * Must be between 4 - 512 KiB, in intervals of page size [4 KiB].
 * Default is 16 KiB.
/* This API has been removed.  On the off chance someone somewhere has
 * attempted to use it, never re-use this context param number.
 */
#define I915_CONTEXT_PARAM_RINGSIZE	0xc
/* Must be kept compact -- no holes and well documented */
@@ -1807,6 +1910,69 @@ struct drm_i915_gem_context_param_sseu {
	__u32 rsvd;
};

/**
 * DOC: Virtual Engine uAPI
 *
 * Virtual engine is a concept where userspace is able to configure a set of
 * physical engines, submit a batch buffer, and let the driver execute it on any
 * engine from the set as it sees fit.
 *
 * This is primarily useful on parts which have multiple instances of a same
 * class engine, like for example GT3+ Skylake parts with their two VCS engines.
 *
 * For instance userspace can enumerate all engines of a certain class using the
 * previously described `Engine Discovery uAPI`_. After that userspace can
 * create a GEM context with a placeholder slot for the virtual engine (using
 * `I915_ENGINE_CLASS_INVALID` and `I915_ENGINE_CLASS_INVALID_NONE` for class
 * and instance respectively) and finally using the
 * `I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE` extension place a virtual engine in
 * the same reserved slot.
 *
 * Example of creating a virtual engine and submitting a batch buffer to it:
 *
 * .. code-block:: C
 *
 * 	I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(virtual, 2) = {
 * 		.base.name = I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE,
 * 		.engine_index = 0, // Place this virtual engine into engine map slot 0
 * 		.num_siblings = 2,
 * 		.engines = { { I915_ENGINE_CLASS_VIDEO, 0 },
 * 			     { I915_ENGINE_CLASS_VIDEO, 1 }, },
 * 	};
 * 	I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 1) = {
 * 		.engines = { { I915_ENGINE_CLASS_INVALID,
 * 			       I915_ENGINE_CLASS_INVALID_NONE } },
 * 		.extensions = to_user_pointer(&virtual), // Chains after load_balance extension
 * 	};
 * 	struct drm_i915_gem_context_create_ext_setparam p_engines = {
 * 		.base = {
 * 			.name = I915_CONTEXT_CREATE_EXT_SETPARAM,
 * 		},
 * 		.param = {
 * 			.param = I915_CONTEXT_PARAM_ENGINES,
 * 			.value = to_user_pointer(&engines),
 * 			.size = sizeof(engines),
 * 		},
 * 	};
 * 	struct drm_i915_gem_context_create_ext create = {
 * 		.flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
 * 		.extensions = to_user_pointer(&p_engines);
 * 	};
 *
 * 	ctx_id = gem_context_create_ext(drm_fd, &create);
 *
 * 	// Now we have created a GEM context with its engine map containing a
 * 	// single virtual engine. Submissions to this slot can go either to
 * 	// vcs0 or vcs1, depending on the load balancing algorithm used inside
 * 	// the driver. The load balancing is dynamic from one batch buffer to
 * 	// another and transparent to userspace.
 *
 * 	...
 * 	execbuf.rsvd1 = ctx_id;
 * 	execbuf.flags = 0; // Submits to index 0 which is the virtual engine
 * 	gem_execbuf(drm_fd, &execbuf);
 */

/*
 * i915_context_engines_load_balance:
 *
@@ -1883,6 +2049,61 @@ struct i915_context_engines_bond {
	struct i915_engine_class_instance engines[N__]; \
} __attribute__((packed)) name__

/**
 * DOC: Context Engine Map uAPI
 *
 * Context engine map is a new way of addressing engines when submitting batch-
 * buffers, replacing the existing way of using identifiers like `I915_EXEC_BLT`
 * inside the flags field of `struct drm_i915_gem_execbuffer2`.
 *
 * To use it created GEM contexts need to be configured with a list of engines
 * the user is intending to submit to. This is accomplished using the
 * `I915_CONTEXT_PARAM_ENGINES` parameter and `struct
 * i915_context_param_engines`.
 *
 * For such contexts the `I915_EXEC_RING_MASK` field becomes an index into the
 * configured map.
 *
 * Example of creating such context and submitting against it:
 *
 * .. code-block:: C
 *
 * 	I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 2) = {
 * 		.engines = { { I915_ENGINE_CLASS_RENDER, 0 },
 * 			     { I915_ENGINE_CLASS_COPY, 0 } }
 * 	};
 * 	struct drm_i915_gem_context_create_ext_setparam p_engines = {
 * 		.base = {
 * 			.name = I915_CONTEXT_CREATE_EXT_SETPARAM,
 * 		},
 * 		.param = {
 * 			.param = I915_CONTEXT_PARAM_ENGINES,
 * 			.value = to_user_pointer(&engines),
 * 			.size = sizeof(engines),
 * 		},
 * 	};
 * 	struct drm_i915_gem_context_create_ext create = {
 * 		.flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
 * 		.extensions = to_user_pointer(&p_engines);
 * 	};
 *
 * 	ctx_id = gem_context_create_ext(drm_fd, &create);
 *
 * 	// We have now created a GEM context with two engines in the map:
 * 	// Index 0 points to rcs0 while index 1 points to bcs0. Other engines
 * 	// will not be accessible from this context.
 *
 * 	...
 * 	execbuf.rsvd1 = ctx_id;
 * 	execbuf.flags = 0; // Submits to index 0, which is rcs0 for this context
 * 	gem_execbuf(drm_fd, &execbuf);
 *
 * 	...
 * 	execbuf.rsvd1 = ctx_id;
 * 	execbuf.flags = 1; // Submits to index 0, which is bcs0 for this context
 * 	gem_execbuf(drm_fd, &execbuf);
 */

struct i915_context_param_engines {
	__u64 extensions; /* linked chain of extension blocks, 0 terminates */
#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */
@@ -1901,20 +2122,10 @@ struct drm_i915_gem_context_create_ext_setparam {
	struct drm_i915_gem_context_param param;
};

struct drm_i915_gem_context_create_ext_clone {
/* This API has been removed.  On the off chance someone somewhere has
 * attempted to use it, never re-use this extension number.
 */
#define I915_CONTEXT_CREATE_EXT_CLONE 1
	struct i915_user_extension base;
	__u32 clone_id;
	__u32 flags;
#define I915_CONTEXT_CLONE_ENGINES	(1u << 0)
#define I915_CONTEXT_CLONE_FLAGS	(1u << 1)
#define I915_CONTEXT_CLONE_SCHEDATTR	(1u << 2)
#define I915_CONTEXT_CLONE_SSEU		(1u << 3)
#define I915_CONTEXT_CLONE_TIMELINE	(1u << 4)
#define I915_CONTEXT_CLONE_VM		(1u << 5)
#define I915_CONTEXT_CLONE_UNKNOWN -(I915_CONTEXT_CLONE_VM << 1)
	__u64 rsvd;
};

struct drm_i915_gem_context_destroy {
	__u32 ctx_id;
@@ -1986,14 +2197,69 @@ struct drm_i915_reset_stats {
	__u32 pad;
};

/**
 * struct drm_i915_gem_userptr - Create GEM object from user allocated memory.
 *
 * Userptr objects have several restrictions on what ioctls can be used with the
 * object handle.
 */
struct drm_i915_gem_userptr {
	/**
	 * @user_ptr: The pointer to the allocated memory.
	 *
	 * Needs to be aligned to PAGE_SIZE.
	 */
	__u64 user_ptr;

	/**
	 * @user_size:
	 *
	 * The size in bytes for the allocated memory. This will also become the
	 * object size.
	 *
	 * Needs to be aligned to PAGE_SIZE, and should be at least PAGE_SIZE,
	 * or larger.
	 */
	__u64 user_size;

	/**
	 * @flags:
	 *
	 * Supported flags:
	 *
	 * I915_USERPTR_READ_ONLY:
	 *
	 * Mark the object as readonly, this also means GPU access can only be
	 * readonly. This is only supported on HW which supports readonly access
	 * through the GTT. If the HW can't support readonly access, an error is
	 * returned.
	 *
	 * I915_USERPTR_PROBE:
	 *
	 * Probe the provided @user_ptr range and validate that the @user_ptr is
	 * indeed pointing to normal memory and that the range is also valid.
	 * For example if some garbage address is given to the kernel, then this
	 * should complain.
	 *
	 * Returns -EFAULT if the probe failed.
	 *
	 * Note that this doesn't populate the backing pages, and also doesn't
	 * guarantee that the object will remain valid when the object is
	 * eventually used.
	 *
	 * The kernel supports this feature if I915_PARAM_HAS_USERPTR_PROBE
	 * returns a non-zero value.
	 *
	 * I915_USERPTR_UNSYNCHRONIZED:
	 *
	 * NOT USED. Setting this flag will result in an error.
	 */
	__u32 flags;
#define I915_USERPTR_READ_ONLY 0x1
#define I915_USERPTR_PROBE 0x2
#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
	/**
	 * Returned handle for the object.
	 * @handle: Returned handle for the object.
	 *
	 * Object handles are nonzero.
	 */
@@ -2376,6 +2642,76 @@ struct drm_i915_query_topology_info {
	__u8 data[];
};

/**
 * DOC: Engine Discovery uAPI
 *
 * Engine discovery uAPI is a way of enumerating physical engines present in a
 * GPU associated with an open i915 DRM file descriptor. This supersedes the old
 * way of using `DRM_IOCTL_I915_GETPARAM` and engine identifiers like
 * `I915_PARAM_HAS_BLT`.
 *
 * The need for this interface came starting with Icelake and newer GPUs, which
 * started to establish a pattern of having multiple engines of a same class,
 * where not all instances were always completely functionally equivalent.
 *
 * Entry point for this uapi is `DRM_IOCTL_I915_QUERY` with the
 * `DRM_I915_QUERY_ENGINE_INFO` as the queried item id.
 *
 * Example for getting the list of engines:
 *
 * .. code-block:: C
 *
 * 	struct drm_i915_query_engine_info *info;
 * 	struct drm_i915_query_item item = {
 * 		.query_id = DRM_I915_QUERY_ENGINE_INFO;
 * 	};
 * 	struct drm_i915_query query = {
 * 		.num_items = 1,
 * 		.items_ptr = (uintptr_t)&item,
 * 	};
 * 	int err, i;
 *
 * 	// First query the size of the blob we need, this needs to be large
 * 	// enough to hold our array of engines. The kernel will fill out the
 * 	// item.length for us, which is the number of bytes we need.
 * 	//
 * 	// Alternatively a large buffer can be allocated straight away enabling
 * 	// querying in one pass, in which case item.length should contain the
 * 	// length of the provided buffer.
 * 	err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
 * 	if (err) ...
 *
 * 	info = calloc(1, item.length);
 * 	// Now that we allocated the required number of bytes, we call the ioctl
 * 	// again, this time with the data_ptr pointing to our newly allocated
 * 	// blob, which the kernel can then populate with info on all engines.
 * 	item.data_ptr = (uintptr_t)&info,
 *
 * 	err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
 * 	if (err) ...
 *
 * 	// We can now access each engine in the array
 * 	for (i = 0; i < info->num_engines; i++) {
 * 		struct drm_i915_engine_info einfo = info->engines[i];
 * 		u16 class = einfo.engine.class;
 * 		u16 instance = einfo.engine.instance;
 * 		....
 * 	}
 *
 * 	free(info);
 *
 * Each of the enumerated engines, apart from being defined by its class and
 * instance (see `struct i915_engine_class_instance`), also can have flags and
 * capabilities defined as documented in i915_drm.h.
 *
 * For instance video engines which support HEVC encoding will have the
 * `I915_VIDEO_CLASS_CAPABILITY_HEVC` capability bit set.
 *
 * Engine discovery only fully comes to its own when combined with the new way
 * of addressing engines when submitting batch buffers using contexts with
 * engine maps configured.
 */

/**
 * struct drm_i915_engine_info
 *