Loading include/media/videobuf2-core.h +20 −20 Original line number Diff line number Diff line Loading @@ -34,49 +34,49 @@ struct vb2_fileio_data; * usually will result in the allocator freeing the buffer (if * no other users of this buffer are present); the buf_priv * argument is the allocator private per-buffer structure * previously returned from the alloc callback * previously returned from the alloc callback. * @get_userptr: acquire userspace memory for a hardware operation; used for * USERPTR memory types; vaddr is the address passed to the * videobuf layer when queuing a video buffer of USERPTR type; * should return an allocator private per-buffer structure * associated with the buffer on success, NULL on failure; * the returned private structure will then be passed as buf_priv * argument to other ops in this structure * argument to other ops in this structure. * @put_userptr: inform the allocator that a USERPTR buffer will no longer * be used * be used. * @attach_dmabuf: attach a shared struct dma_buf for a hardware operation; * used for DMABUF memory types; alloc_ctx is the alloc context * dbuf is the shared dma_buf; returns NULL on failure; * allocator private per-buffer structure on success; * this needs to be used for further accesses to the buffer * this needs to be used for further accesses to the buffer. * @detach_dmabuf: inform the exporter of the buffer that the current DMABUF * buffer is no longer used; the buf_priv argument is the * allocator private per-buffer structure previously returned * from the attach_dmabuf callback * from the attach_dmabuf callback. * @map_dmabuf: request for access to the dmabuf from allocator; the allocator * of dmabuf is informed that this driver is going to use the * dmabuf * dmabuf. * @unmap_dmabuf: releases access control to the dmabuf - allocator is notified * that this driver is done using the dmabuf for now * that this driver is done using the dmabuf for now. * @prepare: called every time the buffer is passed from userspace to the * driver, useful for cache synchronisation, optional * driver, useful for cache synchronisation, optional. * @finish: called every time the buffer is passed back from the driver * to the userspace, also optional * to the userspace, also optional. * @vaddr: return a kernel virtual address to a given memory buffer * associated with the passed private structure or NULL if no * such mapping exists * such mapping exists. * @cookie: return allocator specific cookie for a given memory buffer * associated with the passed private structure or NULL if not * available * available. * @num_users: return the current number of users of a memory buffer; * return 1 if the videobuf layer (or actually the driver using * it) is the only user * it) is the only user. * @mmap: setup a userspace mapping for a given memory buffer under * the provided virtual memory region * the provided virtual memory region. * * Required ops for USERPTR types: get_userptr, put_userptr. * Required ops for MMAP types: alloc, put, num_users, mmap. * Required ops for read/write access types: alloc, put, num_users, vaddr * Required ops for read/write access types: alloc, put, num_users, vaddr. * Required ops for DMABUF types: attach_dmabuf, detach_dmabuf, map_dmabuf, * unmap_dmabuf. */ Loading Loading @@ -258,22 +258,22 @@ struct vb2_buffer { * @wait_prepare: release any locks taken while calling vb2 functions; * it is called before an ioctl needs to wait for a new * buffer to arrive; required to avoid a deadlock in * blocking access type * blocking access type. * @wait_finish: reacquire all locks released in the previous callback; * required to continue operation after sleeping while * waiting for a new buffer to arrive * waiting for a new buffer to arrive. * @buf_init: called once after allocating a buffer (in MMAP case) * or after acquiring a new USERPTR buffer; drivers may * perform additional buffer-related initialization; * initialization failure (return != 0) will prevent * queue setup from completing successfully; optional * queue setup from completing successfully; optional. * @buf_prepare: called every time the buffer is queued from userspace * and from the VIDIOC_PREPARE_BUF ioctl; drivers may * perform any initialization required before each hardware * operation in this callback; drivers that support * VIDIOC_CREATE_BUFS must also validate the buffer size; * if an error is returned, the buffer will not be queued * in driver; optional * in driver; optional. * @buf_finish: called before every dequeue of the buffer back to * userspace; drivers may perform any operations required * before userspace accesses the buffer; optional. The Loading @@ -286,7 +286,7 @@ struct vb2_buffer { * all other cases the buffer contents will be ignored * anyway. * @buf_cleanup: called once before the buffer is freed; drivers may * perform any additional cleanup; optional * perform any additional cleanup; optional. * @start_streaming: called once to enter 'streaming' state; the driver may * receive buffers with @buf_queue callback before * @start_streaming is called; the driver gets the number Loading @@ -307,7 +307,7 @@ struct vb2_buffer { * the buffer back by calling vb2_buffer_done() function; * it is allways called after calling STREAMON ioctl; * might be called before start_streaming callback if user * pre-queued buffers before calling STREAMON * pre-queued buffers before calling STREAMON. */ struct vb2_ops { int (*queue_setup)(struct vb2_queue *q, const struct v4l2_format *fmt, Loading Loading
include/media/videobuf2-core.h +20 −20 Original line number Diff line number Diff line Loading @@ -34,49 +34,49 @@ struct vb2_fileio_data; * usually will result in the allocator freeing the buffer (if * no other users of this buffer are present); the buf_priv * argument is the allocator private per-buffer structure * previously returned from the alloc callback * previously returned from the alloc callback. * @get_userptr: acquire userspace memory for a hardware operation; used for * USERPTR memory types; vaddr is the address passed to the * videobuf layer when queuing a video buffer of USERPTR type; * should return an allocator private per-buffer structure * associated with the buffer on success, NULL on failure; * the returned private structure will then be passed as buf_priv * argument to other ops in this structure * argument to other ops in this structure. * @put_userptr: inform the allocator that a USERPTR buffer will no longer * be used * be used. * @attach_dmabuf: attach a shared struct dma_buf for a hardware operation; * used for DMABUF memory types; alloc_ctx is the alloc context * dbuf is the shared dma_buf; returns NULL on failure; * allocator private per-buffer structure on success; * this needs to be used for further accesses to the buffer * this needs to be used for further accesses to the buffer. * @detach_dmabuf: inform the exporter of the buffer that the current DMABUF * buffer is no longer used; the buf_priv argument is the * allocator private per-buffer structure previously returned * from the attach_dmabuf callback * from the attach_dmabuf callback. * @map_dmabuf: request for access to the dmabuf from allocator; the allocator * of dmabuf is informed that this driver is going to use the * dmabuf * dmabuf. * @unmap_dmabuf: releases access control to the dmabuf - allocator is notified * that this driver is done using the dmabuf for now * that this driver is done using the dmabuf for now. * @prepare: called every time the buffer is passed from userspace to the * driver, useful for cache synchronisation, optional * driver, useful for cache synchronisation, optional. * @finish: called every time the buffer is passed back from the driver * to the userspace, also optional * to the userspace, also optional. * @vaddr: return a kernel virtual address to a given memory buffer * associated with the passed private structure or NULL if no * such mapping exists * such mapping exists. * @cookie: return allocator specific cookie for a given memory buffer * associated with the passed private structure or NULL if not * available * available. * @num_users: return the current number of users of a memory buffer; * return 1 if the videobuf layer (or actually the driver using * it) is the only user * it) is the only user. * @mmap: setup a userspace mapping for a given memory buffer under * the provided virtual memory region * the provided virtual memory region. * * Required ops for USERPTR types: get_userptr, put_userptr. * Required ops for MMAP types: alloc, put, num_users, mmap. * Required ops for read/write access types: alloc, put, num_users, vaddr * Required ops for read/write access types: alloc, put, num_users, vaddr. * Required ops for DMABUF types: attach_dmabuf, detach_dmabuf, map_dmabuf, * unmap_dmabuf. */ Loading Loading @@ -258,22 +258,22 @@ struct vb2_buffer { * @wait_prepare: release any locks taken while calling vb2 functions; * it is called before an ioctl needs to wait for a new * buffer to arrive; required to avoid a deadlock in * blocking access type * blocking access type. * @wait_finish: reacquire all locks released in the previous callback; * required to continue operation after sleeping while * waiting for a new buffer to arrive * waiting for a new buffer to arrive. * @buf_init: called once after allocating a buffer (in MMAP case) * or after acquiring a new USERPTR buffer; drivers may * perform additional buffer-related initialization; * initialization failure (return != 0) will prevent * queue setup from completing successfully; optional * queue setup from completing successfully; optional. * @buf_prepare: called every time the buffer is queued from userspace * and from the VIDIOC_PREPARE_BUF ioctl; drivers may * perform any initialization required before each hardware * operation in this callback; drivers that support * VIDIOC_CREATE_BUFS must also validate the buffer size; * if an error is returned, the buffer will not be queued * in driver; optional * in driver; optional. * @buf_finish: called before every dequeue of the buffer back to * userspace; drivers may perform any operations required * before userspace accesses the buffer; optional. The Loading @@ -286,7 +286,7 @@ struct vb2_buffer { * all other cases the buffer contents will be ignored * anyway. * @buf_cleanup: called once before the buffer is freed; drivers may * perform any additional cleanup; optional * perform any additional cleanup; optional. * @start_streaming: called once to enter 'streaming' state; the driver may * receive buffers with @buf_queue callback before * @start_streaming is called; the driver gets the number Loading @@ -307,7 +307,7 @@ struct vb2_buffer { * the buffer back by calling vb2_buffer_done() function; * it is allways called after calling STREAMON ioctl; * might be called before start_streaming callback if user * pre-queued buffers before calling STREAMON * pre-queued buffers before calling STREAMON. */ struct vb2_ops { int (*queue_setup)(struct vb2_queue *q, const struct v4l2_format *fmt, Loading