Commit 3301bc53 authored by Ming Lei's avatar Ming Lei Committed by Jens Axboe
Browse files

lib/sbitmap: kill 'depth' from sbitmap_word



Only the last sbitmap_word can have different depth, and all the others
must have same depth of 1U << sb->shift, so not necessary to store it in
sbitmap_word, and it can be retrieved easily and efficiently by adding
one internal helper of __map_depth(sb, index).

Remove 'depth' field from sbitmap_word, then the annotation of
____cacheline_aligned_in_smp for 'word' isn't needed any more.

Not see performance effect when running high parallel IOPS test on
null_blk.

This way saves us one cacheline(usually 64 words) per each sbitmap_word.

Cc: Martin Wilck <martin.wilck@suse.com>
Signed-off-by: default avatarMing Lei <ming.lei@redhat.com>
Reviewed-by: default avatarMartin Wilck <mwilck@suse.com>
Reviewed-by: default avatarJohn Garry <john.garry@huawei.com>
Link: https://lore.kernel.org/r/20220110072945.347535-1-ming.lei@redhat.com


Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent abfc426d
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+10 −7
Original line number Diff line number Diff line
@@ -27,15 +27,10 @@ struct seq_file;
 * struct sbitmap_word - Word in a &struct sbitmap.
 */
struct sbitmap_word {
	/**
	 * @depth: Number of bits being used in @word/@cleared
	 */
	unsigned long depth;

	/**
	 * @word: word holding free bits
	 */
	unsigned long word ____cacheline_aligned_in_smp;
	unsigned long word;

	/**
	 * @cleared: word holding cleared bits
@@ -164,6 +159,14 @@ struct sbitmap_queue {
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
		      gfp_t flags, int node, bool round_robin, bool alloc_hint);

/* sbitmap internal helper */
static inline unsigned int __map_depth(const struct sbitmap *sb, int index)
{
	if (index == sb->map_nr - 1)
		return sb->depth - (index << sb->shift);
	return 1U << sb->shift;
}

/**
 * sbitmap_free() - Free memory used by a &struct sbitmap.
 * @sb: Bitmap to free.
@@ -251,7 +254,7 @@ static inline void __sbitmap_for_each_set(struct sbitmap *sb,
	while (scanned < sb->depth) {
		unsigned long word;
		unsigned int depth = min_t(unsigned int,
					   sb->map[index].depth - nr,
					   __map_depth(sb, index) - nr,
					   sb->depth - scanned);

		scanned += depth;
+14 −20
Original line number Diff line number Diff line
@@ -85,7 +85,6 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
		      bool alloc_hint)
{
	unsigned int bits_per_word;
	unsigned int i;

	if (shift < 0)
		shift = sbitmap_calculate_shift(depth);
@@ -117,10 +116,6 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
		return -ENOMEM;
	}

	for (i = 0; i < sb->map_nr; i++) {
		sb->map[i].depth = min(depth, bits_per_word);
		depth -= sb->map[i].depth;
	}
	return 0;
}
EXPORT_SYMBOL_GPL(sbitmap_init_node);
@@ -135,11 +130,6 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth)

	sb->depth = depth;
	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);

	for (i = 0; i < sb->map_nr; i++) {
		sb->map[i].depth = min(depth, bits_per_word);
		depth -= sb->map[i].depth;
	}
}
EXPORT_SYMBOL_GPL(sbitmap_resize);

@@ -184,8 +174,8 @@ static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
	int nr;

	do {
		nr = __sbitmap_get_word(&map->word, map->depth, alloc_hint,
					!sb->round_robin);
		nr = __sbitmap_get_word(&map->word, __map_depth(sb, index),
					alloc_hint, !sb->round_robin);
		if (nr != -1)
			break;
		if (!sbitmap_deferred_clear(map))
@@ -257,7 +247,9 @@ static int __sbitmap_get_shallow(struct sbitmap *sb,
	for (i = 0; i < sb->map_nr; i++) {
again:
		nr = __sbitmap_get_word(&sb->map[index].word,
					min(sb->map[index].depth, shallow_depth),
					min_t(unsigned int,
					      __map_depth(sb, index),
					      shallow_depth),
					SB_NR_TO_BIT(sb, alloc_hint), true);
		if (nr != -1) {
			nr += index << sb->shift;
@@ -315,11 +307,12 @@ static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)

	for (i = 0; i < sb->map_nr; i++) {
		const struct sbitmap_word *word = &sb->map[i];
		unsigned int word_depth = __map_depth(sb, i);

		if (set)
			weight += bitmap_weight(&word->word, word->depth);
			weight += bitmap_weight(&word->word, word_depth);
		else
			weight += bitmap_weight(&word->cleared, word->depth);
			weight += bitmap_weight(&word->cleared, word_depth);
	}
	return weight;
}
@@ -367,7 +360,7 @@ void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
	for (i = 0; i < sb->map_nr; i++) {
		unsigned long word = READ_ONCE(sb->map[i].word);
		unsigned long cleared = READ_ONCE(sb->map[i].cleared);
		unsigned int word_bits = READ_ONCE(sb->map[i].depth);
		unsigned int word_bits = __map_depth(sb, i);

		word &= ~cleared;

@@ -531,15 +524,16 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
	for (i = 0; i < sb->map_nr; i++) {
		struct sbitmap_word *map = &sb->map[index];
		unsigned long get_mask;
		unsigned int map_depth = __map_depth(sb, index);

		sbitmap_deferred_clear(map);
		if (map->word == (1UL << (map->depth - 1)) - 1)
		if (map->word == (1UL << (map_depth - 1)) - 1)
			continue;

		nr = find_first_zero_bit(&map->word, map->depth);
		if (nr + nr_tags <= map->depth) {
		nr = find_first_zero_bit(&map->word, map_depth);
		if (nr + nr_tags <= map_depth) {
			atomic_long_t *ptr = (atomic_long_t *) &map->word;
			int map_tags = min_t(int, nr_tags, map->depth);
			int map_tags = min_t(int, nr_tags, map_depth);
			unsigned long val, ret;

			get_mask = ((1UL << map_tags) - 1) << nr;