Commit 0bbadafd authored by Johannes Berg's avatar Johannes Berg Committed by Richard Weinberger
Browse files

um: allow disabling NO_IOMEM



Adjust the kconfig a little to allow disabling NO_IOMEM in UML. To
make an "allyesconfig" with CONFIG_NO_IOMEM=n build, adjust a few
Kconfig things elsewhere and add dummy asm/fb.h and asm/vga.h files.

Signed-off-by: default avatarJohannes Berg <johannes.berg@intel.com>
Signed-off-by: default avatarRichard Weinberger <richard@nod.at>
parent 009c9aa5
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+4 −0
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@@ -27,6 +27,10 @@ config MMU
	default y

config NO_IOMEM
	bool "disable IOMEM" if EXPERT
	default y

config NO_IOPORT_MAP
	def_bool y

config ISA
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Original line number Diff line number Diff line
@@ -7,6 +7,7 @@ generic-y += device.h
generic-y += emergency-restart.h
generic-y += exec.h
generic-y += extable.h
generic-y += fb.h
generic-y += ftrace.h
generic-y += futex.h
generic-y += hw_irq.h
@@ -27,3 +28,4 @@ generic-y += trace_clock.h
generic-y += word-at-a-time.h
generic-y += kprobes.h
generic-y += mm_hooks.h
generic-y += vga.h
+0 −1
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@@ -4,7 +4,6 @@
#

menu "Input device support"
	depends on !UML

config INPUT
	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
+1 −0
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@@ -4,6 +4,7 @@
#
config GAMEPORT
	tristate "Gameport support"
	depends on !UML
	help
	  Gameport support is for the standard 15-pin PC gameport. If you
	  have a joystick, gamepad, gameport card, a soundcard with a gameport
+1 −0
Original line number Diff line number Diff line
@@ -4,6 +4,7 @@
#
menuconfig INPUT_JOYSTICK
	bool "Joysticks/Gamepads"
	depends on !UML
	help
	  If you have a joystick, 6dof controller, gamepad, steering wheel,
	  weapon control system or something like that you can say Y here
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